//For Magazine SpriteOffset = Vector X = -4 Y = -4 ParentOffset = Vector X = -1 Y = 10 JointOffset = Vector X = 0 Y = 0 //For Gun itself JointOffset = Vector X = -14 Y = -4 StanceOffset = Vector X = 9 Y = 17 SharpStanceOffset = Vector X = 6 Y = 13 SupportOffset = Vector X = -7 Y = -7 MuzzleOffset = Vector X = 28 Y = -3 //Done by 411570N3, who is now slightly less sane as a result