Notes:
- No player controlled character should be allowed to die unless
specifically noted.
- I'll make item names green, so that modders won't have
to search for any preset names.
- Please take the creative freedom in altering/adding anything mentioned
below. Nothing I wrote is law. :)
----------------------------------------------------------------------------------
Chapter 1
----------------------------------------------------------------------------------
‘City’ scenes:
Suburbs
Map Description Tag:
Lieutentant Jack Russell, leader of S.H.I.E.L.D., is currently situated in the
Suburbs of New London where he is training Mike, the newest addition to the
group. A local dummy factory has gone haywire and created an influx of dummies who then proceeded to flood the streets. Train Mike by
destroying them all or use Jack to show Mike how it's done. Loss of Jack's or
Mike's life will result in failure.
Actors: Jack, Mike
Objectives: Destroy all Dummies.
Conditions: Win when all dummies are destroyed.
Lose when Jack or Mike dies.
No money available.
Modder's description:
Jack, carrying a Franchi SPAS-15 and Mike, carrying a HK G36 land by a Drop Ship MK1 on a
landing pad.
Dummies are scattered all across the map. Some are in fixed places like
inside the sniping towers and behind the four doors.
No big events present. Kill all dummies is basically the only thing
needed for a victory.
Tenements
Map Description Tag:
Great job on showing Mike the ropes, commander. However, the following problem needs your undivided attention: Jack is the first to return to our base after the training, where 2nd in command Scarlett resides. Something is wrong here. The base has been overrun by an unknown enemy. Get in and save Scarlett! Both Scarlett and Jack -must- survive.
Actors: Jack, Scarlett
Objectives: Don't die for 15 minutes.
Conditions: Win after defending for 15 minutes.
Lose when Scarlett or Jack dies.
No money available.
Modder's description:
Ronin drop
in with dropships all over the place and are scripted
to go after Scarlett. Some are already in the
building.
Jack, carrying a Franchi SPAS-15 will stand or land on the landing pad. Scarlett, carrying a Pancor
Jackhammer will be in the lower middle basement
section.
Jack and Scarlett will have to survive and
keep shooting them until the time's up. After that
it's an instant win.
Towers
Map Description Tag:
That was an utter failure. Our unknown enemy took Jack captive and flew
him out, taking our spaceship with them! All our resources had been loaded into
that ship as well! Thankfully Scarlett survived
thanks to Jack's intervention. Other team mates have arrived at the scene and
are mopping up the remaining Ronin. Interrogation of
a captured Ronin leads us to believe that Jack was
the real target, not Scarlett. He pointed us to two
office towers on the outskirts of
Actors: Scarlett, Tanya, Gus
Objectives: Retrieve Intel Disk and get out.
Conditions: Win after flying out Intel Disk.
Lose when a team member dies.
No
money available.
Modder's description:
The left tower houses the Ronin. Other tower
houses neutral WEC Soldiers. These will attack player when getting inside their
building. Not advised.
Scarlett will have her usual Pancor Jackhammer, Tanya, being a sniper, carries her favourite AI AWM, Gus will do fine with a Colt M16.
Upon reaching the console they'll get an item called "Enemy Intel".
This is a HeldDevice
and is already in UniTec's files. This item needs to be
flown out.
It might be fun to start dropping Ronin after
the player has the item. I'll leave this to the fantasy and capabilities of the
lua coder. :D
City Prison
Map Description Tag:
Nice job, commander! Jack has been located in a prison building in
Cromwell! We have to move carefully to get him out in one piece. Have Shadow
kill off all enemies in silence to reduce the chance of having them killing
Jack in an act of desperation. Jessica is also present in case Jack has been
severely wounded. Jack, Shadow and Jess must make it back in one piece.
Actors: Shadow, Jess, Wounded Jack
Objectives: Fly Jack out.
Conditions: Win after flying out Jack.
Lose when a team member dies.
No money available.
Modder's description:
Shadow and Jess do not have to be dropped. It's like they climbed over
the brick wall, seen on the map.
Shadow will have a HK MSG-90 and a Tavor TAR-21. Jess will have nothing (except her standard stuff,
which does not need to be added).
The goal is to wade through all the Ronin
guards and shoot the glass that's keeping Wounded Jack prisoner. (He can't move
through it and he is unarmed.)
Then Jack needs to be flown out. After Jack has left by dropship the player wins.
The Bank
Map Description Tag:
Good job on getting Jack back. However, upon return to base we found Scarlett gone! We have reason to believe our new enemy came
back and took her, her being second in command. We have tracked our spaceship,
the Gryphon, down to an unknown planet but have no means of following them.
It's payback time. Information from the prison's central computer holds
information on money being transferred to a bank in
Actors: Tanya, Cougar, Gus
Objectives: Kill all Ronin, mine 10000 oz.
Conditions: Win when all Ronin are destroyed and player has 10000 oz.
Lose when a team member dies.
No money available.
Modder's description:
Tanya will carry her usual AI
AWM, Cougar will have a HK 21 and Gus will
have his usual Colt M16.
Both the warehouse and bank are infested with Ronin.
After killing them all AND having at least 10000 oz the mission is
automatically won.
It's a bad idea to have Ronin fly in for
backup on this map I guess. However, I could also change the mission
description and have the player kill at least <number> of ronin while the Ronin reinforce themselves through dropships.
After this number has been reached the Ronin could
stop sending troops. Up to the lua
coder. :)
Skyrise
Map Description Tag:
Nice, commander. Nice. With these resources we won't have to buy a cheap rust bucket.
While Jack is out shopping it's important that we get all S.H.I.E.L.D. members
together. Currently there are two members that are still on a mission. The rest
is accounted for. Lynx and Blood have been send to
straighten out an ongoing quarrel between two neighbours.
Other neighbours complained about the weapon noise
and dead bodies on their lawn and want the fighting to stop. We have government
authorization to get in there and kill both factions' brains.
Actors: Lynx, Blood
Objectives: Kill both brains (Dummy and Coalition)
Conditions: Win by destroying both brains
Lose when losing a team member
No money available
Modder's description:
Lynx will carry his SV Dragunov while Blood
will have a Saco M60. This is a Coalition vs Dummy feud. Lynx and
Blood start in a dangerous location. Right in the middle of
the grassy field. The mission is straightforward. Once the player
manages to destroy both the Dummy Controller and Brain Case he'll win the
mission instantly.
Office
Map Description Tag:
Well, with all personnel accounted for we would be ready to go. However,
Jess left a secret stash of medkits in an allied
company's office building nearby our headquarters. These will be very useful in
the future. Have Jess retrieve them. Since the company is friendly towards us
you will not have any problems. Tell them I said hello.
Actors: Jess
Objectives: Retrieve MedKits
Conditions: Win by retrieving designated item and returning to
extraction point.
Lose when losing Jess.
No money available.
Modder's description:
Ofcourse things are never easy. The office building has been taken over by yet
more Ronin. And Jess will be alone to face them.
Thankfully she took her HK MP5K with her, but it isn't much. She'll have to scavenge
stuff from fallen enemies.
She'll need to grab stuff from the first aid cabinet while Ronin go after her, and she'll need to wait 30 seconds in
front of the cabinet before the mission goes to the next phase: Evacuation.
She'll need to reach the roof and be flown out by dropship.
----------------------------------------------------------------------------------
Chapter 2
----------------------------------------------------------------------------------
‘Earth’ scenes:
Wastelands
Map Description Tag:
Meanwhile...
Actors: Doom (Shotgun, Chaingun), Crash (Plasmagun, Rocket Launcher), Phobos (Shotgun, BFG 9000)
Objectives: Meanwhile... <Warning: Unknown entity signature detected. Defend.>
Conditions: Win by losing all your actors.
Lose? Can't lose.
No money available.
Modder's description:
Zealotians will swarm this level, making it impossible to last indefinitely
without cheating.
After Doom, Crash and Phobos are dead the
player will win. This is silly ofcourse, but it's
needed, story wise.
It's an introductory level to meeting the zealots and their power.
If the zealots could be scripted to go after Doom, Crash and Phobos then that would be great, since they'll certainly won't last long this way.
Excavation
Map Description Tag:
Welcome aboard the Gryphon II. We have tracked our old ship to an
unknown planet and to this specific place but the Gryphon is nowhere in sight. The
signal has been lost. Our scanners pick up several Ronin
below, along with unknown armored units. There seems to be a gold mining
operation going on. We have to find out more about what's happening on this
planet. Deal with these armoured soldiers and Ronin, but keep the Ronin leader
alive. He is located deep within the ground, in a small bunker. After all
enemies are down Jack will have a chat with him. As always, keep your team
alive.
Actors: Jack (Franchi SPAS-15), Lynx (SV Dragunov), Jess (HK MP5K)
Objectives: Kill all enemies but do not harm the neutral Ronin.
Conditions: Win when all enemies are killed and neutral Ronin remains unharmed.
Lose if team member or neutral Ronin is killed.
500 oz available.
Modder's description:
This level is filled with Ronin and mining
robots (Robot 1 and Robot 2 types). Deep in the ground there's a neutral Ronin. I have no idea what the best thing would be to make
him neutral. Player's units should not automatically fire at this ronin, since it'd fail the mission.
All Ronin (except the neutral one) and robots
will have to be terminated to stop this mining operation.
Ragnarok
Map Description Tag:
Good job, commander. After squeezing information out of our Ronin friend we found the location of a landing pad where
our ship has been. Infiltrating the tower was easy. Unfortunately the records of the control tower teaches us that our bird has
already flown. But that's not the biggest problem we have right now. A gigantic
coalition warship just landed and is keeping the Gryphon II from picking up our
people. Scans indicate four generators inside the ship. Disabling these should
render the ship inoperable for a few hours. Make it happen. The previous
mission left us with a bit of gold which we can use to spend on a nearby space
station. Spend it wisely.
Actors: Jack (Franchi SPAS-15), Tanya (AI AWM), Grizzly (RPG-27)
Objectives: Destroy the four generators.
Conditions: Win when all four generators are destroyed.
Lose when a team member dies.
500 oz available.
Modder's description:
Coalition are all over the map. There are 4 generators in the ship (MOSRotatings called: "Passive Generator"). After
destroying these the team needs to reach the
extraction point. When all three actors are there the mission is won. No need
to kill all the coalition (but nothing's keeping the player from killing them
either :) ).
Gryphon
Map Description Tag:
Great job disabling that ship, commander. The control tower's computer left us with coordinates
to a small mining outpost. We have just arrived. Again, the Gryphon is nowhere
to be seen, nor is anyone else really. This place is deserted. Enter the small
base below and find some clues about the Gryphon's whereabouts. Scarlett's life depends on it.
Actors: Jack (Franchi SPAS-15), Gus (Colt M16), Tanya (AI AWM), Jess (HK MP5K)
Objectives: Find clues in one of the base's consoles.
Conditions: Win when whole team is assembled in cockpit after invasion.
Lose when a team member dies.
500 oz available.
Modder's description:
There's a console in the base below. The actors will have to travel from
the cockpit that they start in to the console and download something for 60
seconds. When the download commences the Ronin
start invading with dropships. After the
download is complete the team will have to reach the cockpit while getting shot
at. When all four members are present in the cockpit the mission is won.
Old Dam
Map Description Tag:
Nice job getting out of that ambush. Not much information was gathered
from the console but one file was interesting enough to look into. A dam, 15
miles from here, seems to be used as a refueling point for submarines that go
to unknown outposts up north. My guess is that Scarlett
is being held there. Let's be bold and hitch a ride on one. It might take a
while to figure out the submarine controls so have one of the team in the
control room for at least 10 minutes while the others make sure any possible
invasion is taken care of. Jack will fly the Gryphon II and will hook up later.
Actors: Grizzly (RPG-27), Tanya (AI AWM), Jess (HK MP5K), Cougar (HK 21)
Objectives: Take over the submarine while destroying the incoming enemies.
Conditions: Win when being in submarine control room for 10 minutes.
Lose when a team member dies.
500 oz available.
Modder's description:
The team gets dropped by dropship in the left
corner of the map. Some Ronin are inside the middle
building. After removing these individuals the player can use the various teleporters to get around.
Below the surface, Ronin are on and inside the
submarine. Once the team enters the control room they'll need 10 minutes to get
the submarine working. While this 10 minute timer is going the six bridges on
this map will be demolished (if this is possible through lua.
I hope so.) Ronin will be dropped down by dropships and will assault the team. After the 10 minutes
are up and the team is still in one piece the player wins.
Station #134-GOT
Map Description Tag:
While Grizzly, Tanya, Jess and Cougar are in the auto-piloted submarine
we will be unable to track them until they resurface. We can have some fun in
the meantime. The Gryphon II spotted a mining operation below. Personnel seems to match our enemy's profile, so let's lay
waste to their little operation to give them a message. Destroy all robots. It
should be easy enough, don't get killed.
Actors: Jack (Franchi SPAS-15), Lynx (TDI Vector, SV Dragunov)
Objectives: Terminate all mining robots.
Conditions: Win when both trains and all robots are destroyed.
Lose when a team member dies.
No money available.
Modder's description:
A very easy map. Robot 1 and Robot 2 AHumans are mining/walking
around with diggers everywhere. A few Ronin guard the
two train stations.
After killing everything a boss actor turns up in the form of a train.
This train will need to be destroyed. However, great care needs to be had while
trying to destroy it since various guns are attached to the vehicle
that shoot on sight. Mind that the battle won't be too frustrating. :)
After the train is destroyed the player wins.
Dry Flats
Map Description Tag:
Meanwhile...
Actors: Xiin (Zealot Small Gun, Zealot Long Gun), Plox (Zealot Medium Gun, Zealot Heavy Gun)
Objectives:
Conditions: Win when coalition brain and dummy brain are destroyed.
Lose when Xiin or Plox dies.
No money available.
Modder's description:
Another Meanwhile... map. The player gets a
chance to control two zealots, who get dropped off by a Zealot Saucer in the
precise middle of the map.
Coalition to the left, Dummies to the right. The player will have to
kill both parties' brains in order to win this map.
Both zealots will appear later, thus have to survive.
After both brains are popped the mission is won.
----------------------------------------------------------------------------------
Chapter 3
----------------------------------------------------------------------------------
‘Snow’ scenes:
Arctic Pole
Map Description Tag:
Fun's over. The submarine has resurfaced and our spaceship has picked up its signal. Back to work. We have picked up three nearby bases. A gold mining base, an airbase and a small military base. We expect that the enemy is not yet aware of our presence. Jack wants to have a coordinated assault on all three bases. We will divide our team in three squads. Cougar, Gus and Blood are assigned for this mission. Check the central computer for useful info and download it. Otherwise, destroy it. Needless to say, get our guys home in one piece. Due to the absence of Jess several advanced medkits have been provided. Use them wisely.
Actors: Cougar (HK 21), Gus (Colt M16), Blood (Saco M60)
Objectives: Get disk, destroy brain computer
Conditions: Win when enemy brain's destroyed.
Lose when team member is lost.
500 oz available.
Map Description Tag:
The airbase should be the easiest target of the three. We will send in Tanya, Jess and Mike for this one. Use a data disk to copy any useful information you find on the central computer and destroy it afterwards.
Actors: Tanya, Jess, Mike
Objectives: Download, <invasion> defend for 15 minutes, destroy brain computer,
Conditions: Win after download is complete and brain is destroyed.
Lose when team member is lost.
500 oz available.
Map Description Tag:
Our third coordinated target. A small military base seems to reside here. Scanners indicate another party being involved and they are being attacked by our enemies. Theoretically, an enemy of an enemy should be a friend so let's postpone the original mission objectives and give them a hand. They might be able to share more about the whereabouts of Scarlett and our old ship. Don't let any of them or our guys get killed. Also, do not approach the defending group. They might mistake us for enemies. We'll wait conversing until the bullets stop flying.
Actors: Jack, Lynx, Grizzly
Objectives: Kill enemies. Vicky and Trevor must survive (as well as own guys).
Conditions: Win after enemies are dead.
Lose if team member dies or neutral actor dies.
500 oz available.
Enemies are scripted to go after Vicky.
Missile Silo
Map Description Tag:
Good job, on all three accounts. The first team dealt another blow to our enemy's gold production while team 2 discovered something interesting. More about that later. Our newly acquired friends were very glad with team 3's assistance and have information to share. They are from a company called UniTec and are one of several squads send here to survey the land. Their outpost seems to have been too close to our enemy's base and became a target. Vicky recently spotted the military base we're approaching right now. She said her team saw a tied up red-haired woman being dragged inside. Need I say more? Get her out of there. This base is crawling with enemies and the fight will be hard. However, Vicky, UniTec's squad leader, has promised assistance. Make sure Jack, Tanya, Jess and Vicky survive. Get Scarlett back!
Actors: Jack, Tanya, Jess, Vicky's mech
Objectives: Get Scarlett back! Break her out of her cell.
Conditions: Win when Scarlett is free and makes it to the main roof.
Lose if a team member dies.
500 oz available.
Glacier
Map Description Tag:
Exquisite work, commander. Scarlett looks okay, but has been send to our sickbay, just to be on the safe side. While Jack listens to her report we have something for you to do. The information acquired by team 2 leads us to a research station where our enemy is supposedly keeping a secret weapon. Find out what it is and, if possible, take it home. Destroy it otherwise. Our newly acquired UniTec friends have decided to travel with us for the moment.
Actors: Mike, Tanya, Trevor
Objectives: Find and take secret weapon; if impossible, destroy it.
Conditions: Win when flying out secret weapon.
Lose if a team member dies.
500 oz available.
Map Description Tag:
Nice find on that weapon. It will certainly be useful. More importantly though, Scarlett had quite some information and our main enemy now has a face. She reported having seen a scar faced man named Commander Russell. Jack let's us know that it reminds him of his twin brother, but he has not been seen for decades. At any rate, whoever he is, he's holed up on this planet's moon. If we want to get to the bottom of this we need to travel there. Before we go, however, let's insure ourselves of extra funding. Cmd. Russell's forces have stored a large quantity of gold in the icy caves below. Take at least 15000 oz. Jack and Grizzly will go in while Vicky will guard the entrance to these caves. Do not spend the harvested gold! We need it later.
Actors: Jack, Grizzly, Vicky (mech)
Objectives: Harvest 15000 oz.
Conditions: Win when having 15000 oz.
Lose if team member dies.
No money available.
Cold Slabs
Map Description Tag:
Actors:
Objectives:
Conditions: Win when
Lose when
500 oz available.
----------------------------------------------------------------------------------
Chapter 4
----------------------------------------------------------------------------------
‘Space’ scenes:
Command
Map Description Tag:
Good job. With this amount of gold we are sure to have enough for occasional reinforcements from Midas. We're flying over the planet's moon as we speak. Our scanners cannot pick up much, except for a large command center and a smaller outpost. We'll visit this command center first. Remove every trace of the enemy so we can have some peace and quiet while checking out the various computer logs. Expect heavy resistance here. Scarlett has been dying for some payback so she'll lead the squad.
Actors: Scarlett,
Lynx, Jess,
Objectives: Kill all enemies
Conditions: Win when all enemies are killed.
Lose when team member is killed.
1500 oz available.
Craters
Map Description Tag:
Congratulations on giving our enemy's cleaning crews weeks of work. Computer logs have shown us the reason why we haven't been able to track the Gryphon all this time. We are currently hovering above its remains. Take some guys down to find anything salvageable. We're particularly interested in the Black Box.
Actors: Jack, Tanya, Blood
Objectives: Find Black Box
Conditions: Win when black box is returned to Gryphon II's bridge.
Lose when team member dies.
1500 oz available.
Heavy invasion after player finds black box.
Asteroids
Map Description Tag:
That was a close call. We have managed to shake the attackers for now by flying into this asteroid field. Our UniTec friends can tell us that these guys were some kind of aliens that have started appearing several weeks ago. No one knows where they are coming from. We'll have to be careful. Jack and Gus will have to make repairs to our ship. Meanwhile have Mike and Cougar stretch their legs below and have them dig a bit. There seems to be mining going on here and we could always use some extra gold.
Actors: Mike, Cougar
Objectives: Mine gold
Conditions: Win after finding Xiin and Plox
Lose when losing a member
Outpost
Map Description Tag:
Good find, commander. The two aliens are currently being interrogated. They make no sense yet, but that will change when our ship's computer figures out their language. They seem surprisingly non-hostile. While that is being done; we're returning to the moon to destroy the outpost we saw earlier. With the command center down and soon this outpost as well we guess that the enemy would hardly have any place left to hide. We might even find this Russell here. If he is then Jack will confront him. One of Vicky's men, Tyrone, has volunteered to come along so Jack's men can have a break.
Actors: Jack, Tyrone
Objectives: Kill 'em all.
Conditions: Win after killing everyone and withstanding 10 minutes of the invasion
Lose when losing a member
1500 oz available.
Map Description Tag:
Nice going, commander. You've repelled that attack well. Listen up. Two things: We can't find this Russell character. But, we've been able to communicate with our captives, who have introduced themselves as Xiin and Plox. It's as close as we can come to pronounce their names. They have deserted their general, who, as we understand it, sold himself and his soldiers to a human called Roger Russell. Jack informs us that this was also his brother's name. Xiin and Plox do not know the location of Roger, but do know the location of Roger's main communication center. We're sending in Scarlett, Gus and Lynx. Destroy all roof satellites and search the main computer console afterwards to find Roger's location.
Actors: Scarlett, Gus, Lynx
Objectives: Destroy Satellites, use computer console.
Conditions: Win after satellites are destroyed and console has been used.
Lose when losing a team member
1500 oz available.
The Dig
Map Description Tag:
Ladies and gentlemen, we've found him. The computer had several pictures of our enemy and Jack lets us know that it is indeed his brother. Being an ex-S.H.I.E.L.D. member Roger misbehaved so badly that Jack was forced to fire him. Roger threatened to make his brother pay and do some nasty classified things to Scarlett. It seems he underestimated Jack's crew. Roger also seems to be mining gold to organize a huge army. For what reasons we do not know but we can't allow him to continue. Roger is hiding in an underground fortress. Enter the pit below and flush him out. Vicky's all with you on this one.
Actors: Vicky (mech), Jack, Scarlett (AM Rifle), Nimbus
Objectives: Kill Roger
Conditions: Win after Roger's dead
Lose when losing Vicky, Jack or Scarlett (Nimbus is expendable)
2000 oz available.
When pit is entered -> invasion
In Flight
Map Description Tag:
Actors:
Objectives:
Conditions: Win when
Lose when
No money available.