local factionid = "Free Trade"; print ("Loading "..factionid) CF_Factions[#CF_Factions + 1] = factionid CF_FactionNames[factionid] = "Free Trade" CF_InfantryModules[factionid] = "Base.rte"; CF_LightWeaponSets[factionid] = {"Pistol" , "Blunderbuss" , "Blunderpop"} CF_HeavyWeaponSets[factionid] = {"Shotgun" , "Battle Rifle" , "SMG" , "Laser Rifle"} CF_ExplosiveSets[factionid] = {"Frag Grenade" , "Blue Bomb"}; CF_ActorSets[factionid] = {"Culled Clone" , "Thin Culled Clone" , "Fat Culled Clone" , "Skeleton"}; CF_Probabilities[factionid] = {0.30 , 0.45 , 0.30 , 0.40}; CF_ArmorCrabs[factionid] = {"Anti-Air Drone" , "Medic Drone"} CF_ArmorHumans[factionid] = nil if CF_Dropships then CF_Dropships[factionid] = {"Drop Ship MK1"} CF_DropshipModules[factionid] = {"Base.rte"} end print ("Load complete "..factionid)