P1Scheme = InputScheme // 0 = Keyboard only, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four // Control set by numanair. R-trigger=fire version. Enables sharp aim using (A)+ d-pad up/down. (X) is crouch and (B) is jump/jetpack. (X) can be used in combination with the left stick for grappling up w/ a grapple gun. Device = 2 LeftUp = InputMapping KeyMap = 23 StickMap = 0 AxisMap = 1 DirectionMap = 0 LeftDown = InputMapping KeyMap = 19 StickMap = 0 AxisMap = 1 DirectionMap = 1 LeftLeft = InputMapping KeyMap = 1 StickMap = 0 AxisMap = 0 DirectionMap = 0 LeftRight = InputMapping KeyMap = 4 StickMap = 0 AxisMap = 0 DirectionMap = 1 RightUp = InputMapping KeyMap = 23 StickMap = 2 AxisMap = 0 DirectionMap = 0 RightDown = InputMapping KeyMap = 19 StickMap = 2 AxisMap = 0 DirectionMap = 1 RightLeft = InputMapping KeyMap = 1 StickMap = 1 AxisMap = 0 DirectionMap = 0 RightRight = InputMapping KeyMap = 4 StickMap = 1 AxisMap = 0 DirectionMap = 1 Fire = InputMapping KeyMap = 5 StickMap = 0 AxisMap = 2 DirectionMap = 0 Aim = InputMapping KeyMap = 0 JoyButtonMap = 0 AimUp = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 1 DirectionMap = 0 AimDown = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 1 DirectionMap = 1 AimLeft = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 0 DirectionMap = 0 AimRight = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 0 DirectionMap = 1 PieMenu = InputMapping KeyMap = 17 StickMap = 0 AxisMap = 2 DirectionMap = 1 Jump = InputMapping KeyMap = 23 JoyButtonMap = 1 StickMap = 0 AxisMap = 1 DirectionMap = 0 Crouch = InputMapping KeyMap = 19 JoyButtonMap = 2 StickMap = 0 AxisMap = 1 DirectionMap = 1 Next = InputMapping KeyMap = 0 MouseButtonMap = 0 JoyButtonMap = 5 Prev = InputMapping KeyMap = 0 MouseButtonMap = 1 JoyButtonMap = 4 Start = InputMapping KeyMap = 0 JoyButtonMap = 7 Back = InputMapping KeyMap = 0 JoyButtonMap = 6