LeftUp = InputMapping KeyMap = 84 StickMap = 0 AxisMap = 1 DirectionMap = 0 LeftDown = InputMapping KeyMap = 85 StickMap = 0 AxisMap = 1 DirectionMap = 1 LeftLeft = InputMapping KeyMap = 82 StickMap = 0 AxisMap = 0 DirectionMap = 0 LeftRight = InputMapping KeyMap = 83 StickMap = 0 AxisMap = 0 DirectionMap = 1 RightUp = InputMapping KeyMap = 23 StickMap = 1 AxisMap = 0 DirectionMap = 0 RightDown = InputMapping KeyMap = 19 StickMap = 1 AxisMap = 0 DirectionMap = 1 RightLeft = InputMapping KeyMap = 1 StickMap = 2 AxisMap = 0 DirectionMap = 0 RightRight = InputMapping KeyMap = 4 StickMap = 2 AxisMap = 0 DirectionMap = 1 Fire = InputMapping KeyMap = 38 MouseButtonMap = 0 JoyButtonMap = 5 Aim = InputMapping KeyMap = 0 JoyButtonMap = 0 AimUp = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 1 DirectionMap = 0 AimDown = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 1 DirectionMap = 1 AimLeft = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 0 DirectionMap = 0 AimRight = InputMapping KeyMap = 0 StickMap = 3 AxisMap = 0 DirectionMap = 1 PieMenu = InputMapping KeyMap = 40 MouseButtonMap = 1 JoyButtonMap = 4 Jump = InputMapping KeyMap = 23 JoyButtonMap = 1 StickMap = 0 AxisMap = 1 DirectionMap = 0 Crouch = InputMapping KeyMap = 19 JoyButtonMap = 2 StickMap = 0 AxisMap = 1 DirectionMap = 1 Next = InputMapping KeyMap = 42 StickMap = 0 AxisMap = 2 DirectionMap = 0 Prev = InputMapping KeyMap = 41 StickMap = 0 AxisMap = 2 DirectionMap = 1 Start = InputMapping KeyMap = 0 JoyButtonMap = 7 Back = InputMapping KeyMap = 0 JoyButtonMap = 6 WeaponChangeNext = InputMapping KeyMap = 0 JoyButtonMap = 9 WeaponChangePrev = InputMapping KeyMap = 0 JoyButtonMap = 8 WeaponPickup = InputMapping KeyMap = 0 WeaponDrop = InputMapping KeyMap = 0 WeaponReload = InputMapping KeyMap = 18 JoyButtonMap = 3