AddTerrainObject = TerrainObject
PresetName = Bay
AddToGroup = Bunker Systems
GoldCost = 150
FGColorFile = ContentFile
Path = MyMods.rte/Hangar/BayAFG.bmp
MaterialFile = ContentFile
Path = MyMods.rte/Hangar/BayAMat.bmp
BGColorFile = ContentFile
Path = MyMods.rte/Hangar/BayABG.bmp
//need to add bitmap here
AddChildObject = SOPlacer
PlacedObject = ADoor
CopyOf = Door Rotate Long
Offset = Vector
X = -84
Y = -39
Rotation = Matrix
AngleDegrees = -90
AddChildObject = SOPlacer
PlacedObject = ADoor
CopyOf = Door Rotate Long
Offset = Vector
X = 84
Y = -39
HFlipped = 1
Rotation = Matrix
AngleDegrees = 90