AddTerrainObject = TerrainObject PresetName = Bay AddToGroup = Bunker Systems GoldCost = 150 FGColorFile = ContentFile Path = MyMods.rte/Hangar/BayAFG.bmp MaterialFile = ContentFile Path = MyMods.rte/Hangar/BayAMat.bmp BGColorFile = ContentFile Path = MyMods.rte/Hangar/BayABG.bmp //need to add bitmap here AddChildObject = SOPlacer PlacedObject = ADoor CopyOf = Door Rotate Long Offset = Vector X = -84 Y = -39 Rotation = Matrix AngleDegrees = -90 AddChildObject = SOPlacer PlacedObject = ADoor CopyOf = Door Rotate Long Offset = Vector X = 84 Y = -39 HFlipped = 1 Rotation = Matrix AngleDegrees = 90