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 Lua Scripting 
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Duh102

15

401207

Mon Apr 25, 2011 12:10 am

TheLastBanana View the latest post

Topics
No unread posts Lua Documentation

Daman

9

12011

Fri Jun 08, 2012 1:21 am

TheLastBanana View the latest post

No unread posts Attachment(s) Cortex Command Lua Scripting Tutorial

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CaveCricket48

45

29580

Thu Feb 02, 2012 10:14 pm

Nonsequitorian View the latest post

No unread posts On Lua (Some tips)

Grif

6

11871

Mon May 18, 2009 1:09 am

venn177 View the latest post

No unread posts Restrict or Force A.I. purchases?

polartechie

4

491

Fri Sep 21, 2018 4:02 am

Bad Boy View the latest post

No unread posts Making AI more "relentless"

4zK

7

449

Tue Aug 21, 2018 11:41 pm

Bad Boy View the latest post

No unread posts Need help with the medic lua script.

Alejandroibo13

2

1249

Sat Apr 28, 2018 9:15 am

Alejandroibo13 View the latest post

No unread posts Detect things inside self (or very close)

Hoovytaurus

3

812

Mon Apr 16, 2018 3:46 am

Bad Boy View the latest post

No unread posts Iterating through stuff in a box in a less brute force way

Asklar

2

324

Sun Apr 15, 2018 10:40 pm

Bad Boy View the latest post

No unread posts problem with smoke-spawning bullet lua (solved via workaroun

Hoovytaurus

0

454

Fri Apr 06, 2018 12:59 pm

Hoovytaurus View the latest post

No unread posts Lua being applied to all guns?

polartechie

6

611

Mon Mar 19, 2018 10:59 pm

polartechie View the latest post

No unread posts Attachment(s) Attaching a turret to an actor

Artermus

2

526

Fri Feb 09, 2018 4:33 am

Artermus View the latest post

No unread posts spawning something and keeping track of it too (SOLVED: ez)

Hoovytaurus

2

448

Tue Feb 06, 2018 4:17 pm

Hoovytaurus View the latest post

No unread posts Requiring lua files

Asklar

3

630

Thu Dec 21, 2017 1:46 pm

Bad Boy View the latest post

No unread posts Setting a global variable to nil when activity changes

Asklar

3

538

Fri Dec 15, 2017 6:39 am

Bad Boy View the latest post

No unread posts Dropship opens hatch when doors blown off

Magmacow358

1

663

Fri Sep 22, 2017 4:51 am

CaveCricket48 View the latest post

No unread posts Animated Magazine while firing

Magmacow358

1

638

Fri Sep 15, 2017 4:54 am

Magmacow358 View the latest post

No unread posts How to debug a full crash?

The5

5

1278

Tue Aug 15, 2017 8:47 pm

CaveCricket48 View the latest post

No unread posts Vectors

Hoovytaurus

1

697

Thu Aug 10, 2017 4:39 am

Bad Boy View the latest post

No unread posts string into a function into obj:GetObjectValue(string) issue

The5

1

663

Thu Aug 10, 2017 4:37 am

Bad Boy View the latest post

No unread posts Get a guns projectile / Get a projectiles gun

The5

2

737

Fri Aug 04, 2017 12:14 pm

The5 View the latest post

No unread posts CreateHDFirearm and AddInventoryItem resutls in ID=255 ?

The5

6

1043

Fri Aug 04, 2017 11:59 am

The5 View the latest post

No unread posts Making limbs gib upon gibbing of the body?

RandomCoderZ

4

1099

Sun Jul 02, 2017 4:56 pm

RandomCoderZ View the latest post

No unread posts Checking activity.state from an attachable

Pantera1993

8

1509

Wed Jun 14, 2017 1:37 am

Pantera1993 View the latest post

No unread posts Mapping unused controller buttons

Pantera1993

0

1259

Fri Jun 09, 2017 6:05 pm

Pantera1993 View the latest post

No unread posts Affecting AimDistance of other actors?

Chiko

1

968

Mon May 15, 2017 5:00 pm

Pantera1993 View the latest post

No unread posts ERROR: call of overloaded function '?(nil) is ambiguous

Osek

7

1815

Tue May 09, 2017 12:33 am

Bad Boy View the latest post

No unread posts Resurrecting

omegadrace

5

1611

Sun Apr 02, 2017 3:57 pm

Pantera1993 View the latest post

No unread posts AI for actors without jetpacks?

Chiko

0

1498

Wed Feb 22, 2017 4:31 pm

Chiko View the latest post

No unread posts Lua firing issue

Chiko

7

1698

Mon Feb 20, 2017 8:49 pm

Bad Boy View the latest post

No unread posts Make MOSRotating behave like terrain

Pantera1993

0

1447

Thu Feb 02, 2017 5:52 pm

Pantera1993 View the latest post

No unread posts shoddy ray stuff

Hoovytaurus

14

2227

Sun Jan 22, 2017 8:52 pm

Hoovytaurus View the latest post

No unread posts Play a fixed sound when weapon stops firing.

Hoovytaurus

5

2232

Sun Jan 22, 2017 5:01 pm

CaveCricket48 View the latest post

No unread posts Deadbolt Headhunter - more damage on headshots (SOLVED)

Hoovytaurus

3

1208

Sun Jan 22, 2017 11:59 am

Visage View the latest post

No unread posts How to use DrawTextPrimitive?

BlueComet24

2

1209

Sat Jan 21, 2017 9:22 am

BlueComet24 View the latest post

No unread posts Attachment(s) Squad grenade throw

4zK

0

1608

Fri Jan 20, 2017 10:55 pm

4zK View the latest post

No unread posts Reading impulse forces

4zK

0

1467

Thu Jan 19, 2017 3:41 pm

4zK View the latest post

No unread posts Attachable: self.RootID = self.ID? What?

Xery

2

1165

Tue Jan 10, 2017 4:48 am

Xery View the latest post

No unread posts Error message

4zK

3

1008

Sun Jan 08, 2017 1:33 pm

4zK View the latest post

No unread posts Lua on bunker modules

Asklar

3

1226

Sun Jan 08, 2017 2:39 am

Asklar View the latest post

No unread posts Stuck on how to modify reloading

Afebrile

1

1170

Wed Dec 21, 2016 4:38 am

RandomCoderZ View the latest post

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