Topics |
Author |
Replies |
Views |
Last post |
Announcements |
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- Forum Rules -
[ Go to page: 1, 2 ]
|
Duh102 |
15 |
1668268 |
Mon Apr 25, 2011 12:10 am
TheLastBanana
|
Topics |
 |
Spawning Actors with LUA
|
Asklar |
3 |
2347 |
Thu Feb 17, 2011 7:01 am
Asklar
|
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Gibbing self before hitting target
|
Asklar |
3 |
2524 |
Thu Feb 17, 2011 5:02 am
Asklar
|
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Creating MOPixels with Lua
|
Asklar |
11 |
5542 |
Wed Feb 16, 2011 12:23 am
CaveCricket48
|
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Deleting an item in inventory? [SOLVED]
|
ramonimbao |
4 |
3677 |
Sun Feb 13, 2011 1:03 am
ramonimbao
|
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Creating a blast when certain pair of buttons is pressed.
|
none |
6 |
4690 |
Sat Feb 12, 2011 5:33 pm
none
|
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Terrain Rape
|
Asklar |
12 |
6147 |
Wed Feb 09, 2011 11:03 am
Geti
|
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Instant targeting and lead firing
|
Squeegy Mackpy |
10 |
5160 |
Wed Feb 09, 2011 10:40 am
Squeegy Mackpy
|
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Help with proximity check on actors
[ Go to page: 1, 2 ]
|
Dylanhutch |
19 |
7249 |
Tue Feb 08, 2011 11:07 am
Dylanhutch
|
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GibThis a nil value?
|
none |
0 |
3741 |
Mon Feb 07, 2011 11:07 pm
none
|
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Help, indexing existing AEmitters
|
akblabla |
5 |
2903 |
Mon Feb 07, 2011 7:40 pm
none
|
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Raining bombs via grenade
|
Asklar |
12 |
6553 |
Sun Feb 06, 2011 8:01 pm
none
|
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Flipping an actor if Velocity is negative.
|
none |
0 |
3802 |
Sun Feb 06, 2011 7:50 pm
none
|
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Particles Vanishings.
|
Abdul Alhazred |
4 |
4041 |
Sun Feb 06, 2011 12:08 am
Abdul Alhazred
|
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AI_GOTO optimation
|
akblabla |
0 |
4477 |
Fri Feb 04, 2011 4:51 pm
akblabla
|
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Battle Rifle burst fire script.
|
David Rodrigov |
3 |
2984 |
Tue Feb 01, 2011 11:36 pm
David Rodrigov
|
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Tiberium Extended help required
|
ludsoe |
10 |
4735 |
Mon Jan 31, 2011 2:16 pm
none
|
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Instant dead actor script.
|
Shook |
3 |
3013 |
Mon Jan 31, 2011 1:00 am
Roast Veg
|
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Memory leaks with MOSRotatings
|
weegee |
2 |
2198 |
Sat Jan 29, 2011 9:23 pm
weegee
|
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Limiting mission maps?
|
WolfosoBastardo |
1 |
1801 |
Wed Jan 26, 2011 8:54 pm
weegee
|
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Problem with laser burniness
|
carriontrooper |
1 |
1924 |
Fri Jan 21, 2011 7:16 pm
none
|
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Stopping things rotating.
|
Dylanhutch |
7 |
4076 |
Fri Jan 21, 2011 9:59 am
Coops
|
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Weird problem??
|
none |
2 |
2574 |
Wed Jan 19, 2011 8:55 am
none
|
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How, oh how, do we make our missions invisible?
[ Go to page: 1, 2, 3 ]
|
Roast Veg |
43 |
22363 |
Fri Jan 14, 2011 10:22 pm
weegee
|
 |
Lua console
|
Tokochiro |
4 |
2953 |
Thu Jan 13, 2011 2:40 pm
Tokochiro
|
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Trying to make bombs rain from the sky
[ Go to page: 1, 2 ]
|
Laraso |
24 |
10263 |
Thu Jan 13, 2011 4:28 am
Laraso
|
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Need someone who knows quite a bit of LUA
[ Go to page: 1, 2 ]
|
PvtVain |
23 |
10557 |
Tue Jan 11, 2011 6:16 pm
Roast Veg
|
 |
Team based collisions?
|
Dylanhutch |
0 |
4559 |
Tue Jan 11, 2011 12:25 pm
Dylanhutch
|
 |
Realistic-ish recoil?
|
Sean Mirrsen |
5 |
3561 |
Mon Jan 10, 2011 6:00 pm
Mehman
|
 |
Listing directories in Lua
|
weegee |
6 |
3850 |
Mon Jan 10, 2011 2:31 pm
Patriot24
|
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Fog of War stuff
|
CaveCricket48 |
7 |
6980 |
Sun Jan 09, 2011 5:23 pm
Roast Veg
|
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Invisible brains
|
einari |
1 |
2094 |
Fri Jan 07, 2011 5:39 am
none
|
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Is self.Difficulty inherited?
|
Roast Veg |
2 |
1967 |
Tue Jan 04, 2011 4:35 pm
Roast Veg
|
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Device Viewer, or reload device .ini
|
Yoman987 |
9 |
3908 |
Sun Jan 02, 2011 5:43 am
Yoman987
|
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Kill quota
|
Mingebag7 |
4 |
2449 |
Wed Dec 29, 2010 6:50 pm
Mingebag7
|
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Turret Firing Restriction
|
thesoupiest |
11 |
3960 |
Tue Dec 28, 2010 3:26 pm
Abdul Alhazred
|
 |
BOOM headshot
|
whitty |
11 |
4085 |
Mon Dec 27, 2010 9:57 pm
findude
|
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Fizzling Magazines?
|
Technomancer |
6 |
2787 |
Mon Dec 27, 2010 2:53 pm
Petethegoat
|
 |
Comment blocks do not work.
|
Yazuak |
5 |
2702 |
Sun Dec 26, 2010 9:11 pm
Petethegoat
|
 |
Dead actors
|
findude |
2 |
1714 |
Fri Dec 24, 2010 8:37 pm
CaveCricket48
|
 |
How to make stuff... infront of other stuff...
|
Kettenkrad |
5 |
2386 |
Fri Dec 24, 2010 8:20 pm
Grif
|
|