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Fire emitters, is not woking for some reason
http://forums.datarealms.com/viewtopic.php?f=1&t=13322
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Author:  dogigy [ Mon Jan 05, 2009 12:59 am ]
Post subject:  Fire emitters, is not woking for some reason

Code:
AddEffect = AEmitter
   PresetName = Coca Cola Bomb
   AddEmission = Emission
      EmittedParticle = TDExplosive
         CopyOf = Frag Grenade
   ParticleCount = 2
   Spread = 2
   MaxVelocity = 30
   MinVelocity = 12
   ParticlesPerMinute = 120


it said cannot properly match at line 6... that would be the ParticleCount, then i switch it to be in front of AddEmission and it said can not match at line 3...

so now how could i fix this?

Author:  BEANME [ Mon Jan 05, 2009 1:04 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

I'm not entirely sure, but I don't think the line
EmittedParticle = TDExplosive will work, as TDExplosive isn't the same as an MOPixel or MOSRotating, or other Particle names..
I could be wrong though.

Author:  dogigy [ Mon Jan 05, 2009 1:10 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

so how would i emit a explosive then?

Author:  BEANME [ Mon Jan 05, 2009 1:17 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

Well, do you want the explosive to be timed? That might cause problems. I don't work with Emitters too well, but I'll offer what help I can.

Author:  dogigy [ Mon Jan 05, 2009 1:19 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

if they can then yes if not then i don't really care, its gonna be sorta like a plane :P

Author:  BEANME [ Mon Jan 05, 2009 1:20 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

This "Coca Cola Bomb" is it the thing you want to explode?
Or do you want it to drop grenades?

Author:  dogigy [ Mon Jan 05, 2009 1:30 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

BEANME wrote:
This "Coca Cola Bomb" is it the thing you want to explode?
Or do you want it to drop grenades?

the name of the emitter is Coca Cola Bomb and the bomb emitted is Frag Grenade

Author:  BEANME [ Mon Jan 05, 2009 1:34 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

Hmm, Can you please post the mod and a screenshot of the error? Maybe I can help.

Author:  dogigy [ Mon Jan 05, 2009 2:07 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

Image is an example(did in about 2 mins :D )

here is the mod

Author:  BEANME [ Mon Jan 05, 2009 2:38 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

I fixed a couple of problems.
The tabbing in the code was incorrect, and the value ParticleCount cannot be used with Emitters.
I made the necessary changes, but now rather than giving me an error the game just crashes.
Here you go, I hope I help at least a little bit.

Author:  dogigy [ Mon Jan 05, 2009 2:51 am ]
Post subject:  Re: Fire emitters, is not woking for some reason

yep that means an error of some sort it has done that do me a lot, ty for the help

anyone else have any helpful solutions?

Author:  AtomicTroop [ Thu Jan 08, 2009 4:36 pm ]
Post subject:  Re: Fire emitters, is not woking for some reason

Coca cola bomb? Wouldn't that be just a larpa.

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