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 Assault rifle with recoil-affected aiming 
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Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
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Post Re: Assault rifle with recoil-affected aiming
mail2345 wrote:
I say that this will sadly never be implemented into vanilla as content due to the guns interfereing with each other. And any the solutions being hackish.

If this were added as vanilla content, it'd probably be done through the base code, not as a lua hack.


Sat Aug 01, 2009 3:24 pm
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Assault rifle with recoil-affected aiming
ugh, im super annoyed at raycasting being a ♥♥♥♥♥. it works okay when you arent sharpaiming <_< stupid glitchy motherbitch..


Sat Aug 01, 2009 10:22 pm
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Joined: Sat Aug 23, 2008 3:48 pm
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Post Re: Assault rifle with recoil-affected aiming
I like this. Always hated the random recoil.


Sun Aug 09, 2009 4:31 pm
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