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 Armor strangeness? 
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Joined: Sat Dec 15, 2018 11:51 pm
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Post Armor strangeness?
I'm making a Mod for CC but the recent thing that has stopped me is that the materials I've set seem to act very strange when I name the same one different things. Is there any strong rules to naming materials? I'm aware of ID's and I think it might be my material overlapping with another mod's material but I've ID'd the materials as a super high number that shouldn't be used by any other mods except my own. What happens is that the material doesn't act like it should, when I give it a bullet proof SI value it doesn't take it and instead acts like paper. but if I rename it to its old previous name that was misspelled it will act like it should but I can't change the SI value. Any help?


Tue Dec 18, 2018 4:03 am
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Armor strangeness?
Post your code, hard to tell what's going on without looking at it.


Tue Dec 18, 2018 7:34 am
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Post Re: Armor strangeness?
I thought I included it, thanks food poisoning


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Tue Dec 18, 2018 2:33 pm
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