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AnimMode question
http://forums.datarealms.com/viewtopic.php?f=1&t=19989
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Author:  dutchsmoker [ Wed Oct 20, 2010 10:02 am ]
Post subject:  Re: AnimMode question

Quote:
3 = ALWAYSPINGPONG
4 = LOOPWHENMOVING
5 = LOOPWHENOPENCLOSE
6 = PINGPONGOPENCLOSE


well i'm not using animations a whole lot though.
3 = pingpong between start and end frame.
for example 3 frames.
000-->001-->002-->001-->000
etc
so basicly pingponging in between total frames.

i think this is ment for actors.
or door motors ?
more likely
4 = LOOPWHENMOVING

i think this is ment for craft.
5 = LOOPWHEN Craft opens closes
6 = PINGPONG craft opens closes

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