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Game crashes without an error screen when I use my Crab
http://forums.datarealms.com/viewtopic.php?f=1&t=45660
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Author:  Galahir950 [ Sun Apr 27, 2014 3:50 am ]
Post subject:  Game crashes without an error screen when I use my Crab

I made a mechanized crab that I have been having issues with for the past year. I finally got it so it will load the file without crashing, but when I try to select it in the Actor viewer or try to drop it in scenario, the game crashes without an error screen.

Code

Author:  haloman [ Sun Apr 27, 2014 7:02 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

yea that happened to me two with another mod but I forgot check your sprites but I might be wrong

Author:  Galahir950 [ Sun Apr 27, 2014 7:21 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

I already did, but I will check again.

Edit: No dice

Author:  Major [ Sun Apr 27, 2014 7:43 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

You have attached two guns to the turret, that might be it.

Author:  Galahir950 [ Sun Apr 27, 2014 7:58 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

That isn't it either.

Author:  Major [ Sun Apr 27, 2014 8:24 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

You've attached the wrong legs.
Tank Leg instead of Big Tank Leg.

Author:  Galahir950 [ Sun Apr 27, 2014 8:50 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

That was it... :oops:

Is there any way to allow a turret to switch between weapons?

Author:  Major [ Sun Apr 27, 2014 9:12 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

Not that I'm aware of, I think its just hardcoded for one gun, like the number of legs an actor can have.

Author:  4zK [ Sun Apr 27, 2014 9:30 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

Maybe the new inventory system could allow crabs to switch weapons through lua, provided that they "have" two or more?

Author:  Arcalane [ Sun Apr 27, 2014 10:04 am ]
Post subject:  Re: Game crashes without an error screen when I use my Crab

The weapon could be largely LUA-scripted with multiple firemodes switched by key/pie, the turret/body could have some sort of extra key-triggered attack... there are quite a few possibilities, certainly. I'm not sure crabs can have an inventory like AHumans though.

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