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How to turn a cannon round into an explosive round
http://forums.datarealms.com/viewtopic.php?f=1&t=45819
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Author:  hagamablabla [ Fri Sep 26, 2014 4:57 pm ]
Post subject:  How to turn a cannon round into an explosive round

I'd like to modify the NovaStar cannon from the AAL mod (viewtopic.php?f=61&t=13779 for the original mod, https://steamcommunity.com/linkfilter/? ... 61&t=13779 for the Steam Workshop) so that the slugs it fires will explode on contact. I tried copying the explosive gibs from the Coalition grenade launcher, but that didn't do anything.
Alternatively, is there a way to make the slugs hit harder (since they're often bouncing off armor, and if they touch another particle before hitting an actor then the slug just tickles the target) without increasing damage to the terrain?

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