View unanswered posts | View active topics It is currently Tue Mar 19, 2024 7:11 am



Reply to topic  [ 18 posts ]  Go to page Previous  1, 2
 [req]swords 
Author Message
User avatar

Joined: Sun Mar 18, 2007 5:35 am
Posts: 3778
Location: Largo, Florida
Reply with quote
Post 
longsworder wrote:
Unless I'm mistaken, (Which I don't think I am, because I have it open right now.) the Ukrainian build 14 mod has swords: http://datarealms.com/forum/viewtopic.php?t=5969
I'm talking about swords where you move the mouse and the sword and then make contact with the terrain and damage it.


Tue Jul 10, 2007 10:59 pm
Profile WWW
User avatar

Joined: Wed Feb 21, 2007 8:01 pm
Posts: 128
Location: Belfast, Northern Ireland
Reply with quote
Post 
Ah, that type of sword.


Tue Jul 10, 2007 11:00 pm
Profile WWW
User avatar

Joined: Sat Oct 14, 2006 8:51 pm
Posts: 155
Location: Chair
Reply with quote
Post 
Father Venn wrote:
Yon wrote:
I it has something to do with the way the game handles the equiped weapon.
It just can't hit other MOS.
Almost like a muzzle flash but not really.
It's more like a foot or hand.
Right now equippable things can only make CONTACT with other MOs, not hit them, hopefully next build we will be introduced to melee weapons.


That's why I said "like a foot, or hand".


Wed Jul 11, 2007 9:35 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 18 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.066s | 15 Queries | GZIP : Off ]