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 How do you get actors to show up in Editor? 
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Joined: Wed Mar 21, 2007 10:15 pm
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Location: Dublin, Ireland
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Post How do you get actors to show up in Editor?
The Title says it really...


Mon Jul 30, 2007 6:54 pm
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Joined: Sat Jun 30, 2007 12:10 pm
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Post Re: How do you get actors to show up in Editor?
you add the addtogroup = *group name* variable?


Mon Jul 30, 2007 7:01 pm
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Post Re: How do you get actors to show up in Editor?
Um...Could you say that again in handy man terms. Me no smart!


Mon Jul 30, 2007 7:19 pm
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Post Re: How do you get actors to show up in Editor?
You have to put something like: Addtogroup = clones or something in the code for the actor. You should be able to find it in the starting actors code.


Mon Jul 30, 2007 7:25 pm
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Post Re: How do you get actors to show up in Editor?
You open your actor's ini
Go to the body code (Like, the actor itself) and add "AddToGroup = *Name here*" after the instance name line
The group can be anything, even a non-existing one (It will create it)

Say, your actor is... Uhhh... A crobo, so you do ''AddToGroup = Crobos" and it will put it in that group so next time that you use the editor you will have that group with your crobo in it

Understood? Yes/No


Mon Jul 30, 2007 7:26 pm
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Post Re: How do you get actors to show up in Editor?
lololn00b wrote:
You open your actor's ini
Go to the body code (Like, the actor itself) and add "AddToGroup = *Name here*" after the instance name line
The group can be anything, even a non-existing one (It will create it)

Say, your actor is... Uhhh... A crobo, so you do ''AddToGroup = Crobos" and it will put it in that group so next time that you use the editor you will have that group with your crobo in it

Understood? Yes/No


Mon Jul 30, 2007 8:35 pm
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