
Re: How do you get actors to show up in Editor?
lololn00b wrote:
You open your actor's ini
Go to the body code (Like, the actor itself) and add "AddToGroup = *Name here*" after the instance name line
The group can be anything, even a non-existing one (It will create it)
Say, your actor is... Uhhh... A crobo, so you do ''AddToGroup = Crobos" and it will put it in that group so next time that you use the editor you will have that group with your crobo in it
Understood? Yes/No