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Machinegun belts?
http://forums.datarealms.com/viewtopic.php?f=1&t=6708
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Author:  Morbo! [ Mon Jul 30, 2007 7:03 pm ]
Post subject:  Machinegun belts?

I know this is a silly question, but i'm not sure this impossible. I'm making a PKM (Пулемет Калашникова [Machinegun Kalashnikova] for you russian lovers, copied and pasted from the internets) machinegun, and i was wondering, is it in any way possible to have a belt as with the minigun in Soldat (As rounds are fired, the belt decreases in size due to the rounds being expended)? And if so, is it possible to have a magazine with a belt attatched so you don't have to have a hanging belt? (The belt would probably clip through the mag, though.)

Author:  lololn00b [ Mon Jul 30, 2007 7:05 pm ]
Post subject:  Re: Machinegun belts?

you cant and i dunno about the second one

Author:  Morbo! [ Mon Jul 30, 2007 7:28 pm ]
Post subject:  Re: Machinegun belts?

Oh? I'm sure there'd be a workaround, such as using muzzleflashes or something along those lines.

Author:  lololn00b [ Mon Jul 30, 2007 7:31 pm ]
Post subject:  Re: Machinegun belts?

but thats not the same

you want it as a magazine

the muzzle flahs appears only when you shoot it

so think of it

you magazine is a 1 meter belt, when you shoot it decreases to 50cm, when you stop, it pops back to 1 meter

wouldnt that be wierd?

thus, it cant be done

Author:  Morbo! [ Mon Jul 30, 2007 8:37 pm ]
Post subject:  Re: Machinegun belts?

True, that. I'll just wait 'till a new build.

Author:  ProjektTHOR [ Mon Jul 30, 2007 8:47 pm ]
Post subject:  Re: Machinegun belts?

Can you have a magazine have multiple frames? That would be the most direct way to go.

Author:  lololn00b [ Mon Jul 30, 2007 8:47 pm ]
Post subject:  Re: Machinegun belts?

If you could, this thread wouldnt exist

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