View unanswered posts | View active topics It is currently Tue Apr 16, 2024 9:33 pm



Reply to topic  [ 55 posts ]  Go to page Previous  1, 2, 3, 4
 Pirate Ind. Pack [UPDATE] 11/19/07 
Author Message
User avatar

Joined: Sat Jan 27, 2007 4:47 am
Posts: 221
Location: In a box
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
Now that I think about it... What would be the point of a Biodome in CC? I mean ya it looks cool but why? A biodome is for simulating nature. What little nature there is in CC gets raped by diggers, weapons, and dead things. Other than looking awesome it serves no purpose whatsoever. What would be cool about it is if you made it outa "glass" Then when it gibbed it would send glass shards flying everywhere! Now THAT would be one KICK ASS mod!


Tue Dec 04, 2007 6:53 am
Profile
User avatar

Joined: Wed Mar 21, 2007 10:15 pm
Posts: 440
Location: Dublin, Ireland
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
Maybe the Brains built the Biodome because nature was being destroyed, And they wanted a little peice left for themselves.


Tue Dec 04, 2007 10:22 pm
Profile
User avatar

Joined: Sat Jan 27, 2007 4:47 am
Posts: 221
Location: In a box
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
What would they do with it though? They're just brains. They can't even see it. The clones can't enjoy it either because they are just overpriced meat puppets.


Wed Dec 05, 2007 1:25 am
Profile

Joined: Tue Jul 10, 2007 1:05 pm
Posts: 104
Location: manila, philippines
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
Hehe... Meat puppet.

How about a dropship that looks like a Pirate ship? A hovering pirate ship?


Wed Dec 05, 2007 6:21 am
Profile YIM WWW
User avatar

Joined: Sat May 05, 2007 6:04 pm
Posts: 2901
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
The Mushroom Man wrote:
What would they do with it though? They're just brains. They can't even see it. The clones can't enjoy it either because they are just overpriced meat puppets.


But the brains are in control of the meat puppets.

Nobody says that they have to use them for fighting.


Wed Dec 05, 2007 4:44 pm
Profile
User avatar

Joined: Sat Jan 27, 2007 4:47 am
Posts: 221
Location: In a box
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
What else would they use them for?

A Biodome would be a cool addition if it was done right. If it was just a fancy looking bunker mod then I would have to give it a miss. If it was a big awesome interactive scene (Apocalypse Towers) then that would be awesome. put animals, trees, and other "Biodomy" things in it that are ALL destructible. Including the Biodome itself. (although a exploding biodome would lag like sin on most computers.)


Wed Dec 05, 2007 10:04 pm
Profile
User avatar

Joined: Sat May 05, 2007 6:04 pm
Posts: 2901
Reply with quote
Post Re: Pirate Ind. Pack [Update] 11/04/07
The Mushroom Man wrote:
What else would they use them for?


Well, you know, usual body things?
I assumed that becoming a brain was a good thing.

You could take over a body and do whatever you wanted, without fear of death.


Wed Dec 05, 2007 10:57 pm
Profile
User avatar

Joined: Fri Mar 02, 2007 4:42 am
Posts: 106
Location: Pirate Ind. newly established HQ on Goffre Prime
Reply with quote
Post Re: Pirate Ind. Pack [UPDATE] 11/19/07
BUMP For update, looking for possible corp making, also some goodies I've tossed up for you.


Wed Dec 19, 2007 7:06 am
Profile
User avatar

Joined: Sun Apr 29, 2007 6:11 pm
Posts: 543
Location: The hood
Reply with quote
Post Re: Pirate Ind. Pack [UPDATE] 11/19/07
Perhaps you should create a modern lazor cannon in the vein of an old school pirate cannon.


Wed Dec 19, 2007 11:03 pm
Profile WWW
User avatar

Joined: Fri Mar 02, 2007 4:42 am
Posts: 106
Location: Pirate Ind. newly established HQ on Goffre Prime
Reply with quote
Post Re: Pirate Ind. Pack [UPDATE] 11/19/07
Already done that actually, but I suppose it could look a little more pirate like.


Wed Dec 19, 2007 11:08 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 55 posts ]  Go to page Previous  1, 2, 3, 4

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.074s | 15 Queries | GZIP : Off ]