Data Realms Fan Forums http://forums.datarealms.com/ |
|
Making an uber soldier, I want him to gib explosives... http://forums.datarealms.com/viewtopic.php?f=1&t=9316 |
Page 1 of 1 |
Author: | NeoSeeker [ Sun Dec 23, 2007 12:52 am ] |
Post subject: | Making an uber soldier, I want him to gib explosives... |
I'm making an awesome soldier that's like the heavy soldier but he gibs less meat and more explosives, I need the explosives to go off right as he dies, how can I do this? |
Author: | Azukki [ Sun Dec 23, 2007 12:54 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
Make him gib directly into the explosion effects. |
Author: | NeoSeeker [ Sun Dec 23, 2007 12:56 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
I might need to mention that I have no idea how to mod. |
Author: | Azukki [ Sun Dec 23, 2007 1:16 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
Go down to his bodys gibs Copy one Paste it below his current gibs Edit it to be an explosive effect that shoots off at a fairly high velocity Repeat To do the editing, open up pyro.ini for reference, and follow this explanation of an added gib. Code: AddGib = Gib // Adding a gib, which is a gib. GibParticle = MOSRotating // Common gib types are MOSRotating, MOSParticle, and MOPixel CopyOf = Gib Device Small I // This is the name the gib has been defined as Count = 1 // How many Spread = 2.25 // Doesn't really apply, as gibs will go flying in any direction they want MaxVelocity = 10 // the fastest it will go MinVelocity = 1 // the slowest Velocity: 0 is still, 90 is bullet speed. |
Author: | NeoSeeker [ Sun Dec 23, 2007 1:31 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
So it would just be like AddGib = Gib // Adding a gib, which is a gib. GibParticle = MOSRotating // Common gib types are MOSRotating, MOSParticle, and MOPixel CopyOf = Gib Device Small I // This is the name the gib has been defined as Count = 10 // How many Spread = 2.25 // Doesn't really apply, as gibs will go flying in any direction they want MaxVelocity = 90 // the fastest it will go MinVelocity = 80 // the slowest How could I get it to play an explosive sound in addition to his death sound? |
Author: | Sixteen [ Sun Dec 23, 2007 2:10 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
NeoSeeker wrote: So it would just be like AddGib = Gib // Adding a gib, which is a gib. GibParticle = MOSRotating // Common gib types are MOSRotating, MOSParticle, and MOPixel CopyOf = Gib Device Small I // This is the name the gib has been defined as Count = 10 // How many Spread = 2.25 // Doesn't really apply, as gibs will go flying in any direction they want MaxVelocity = 90 // the fastest it will go MinVelocity = 80 // the slowest How could I get it to play an explosive sound in addition to his death sound? Ummm... no. That's the explanation. You put Code: AddGib = Gib GibParticle = MOPixel CopyOf = Grenade Fragment Grey Count = 10 Spread = 2.25 MaxVelocity = 90 MinVelocity = 80 I think |
Author: | Azukki [ Sun Dec 23, 2007 2:26 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
Sixteen wrote: NeoSeeker wrote: So it would just be like AddGib = Gib // Adding a gib, which is a gib. GibParticle = MOSRotating // Common gib types are MOSRotating, MOSParticle, and MOPixel CopyOf = Gib Device Small I // This is the name the gib has been defined as Count = 10 // How many Spread = 2.25 // Doesn't really apply, as gibs will go flying in any direction they want MaxVelocity = 90 // the fastest it will go MinVelocity = 80 // the slowest How could I get it to play an explosive sound in addition to his death sound? Ummm... no. That's the explanation. You put Code: AddGib = Gib GibParticle = MOPixel CopyOf = Grenade Fragment Grey Count = 10 Spread = 2.25 MaxVelocity = 90 MinVelocity = 80 I think Yeah. And for gibbing sound... Code: GibSound = Sound AddSample = ContentFile FilePath = <Location of Sound> Add that just above the gibs. Type in the location like you would for a sprite. |
Author: | NeoSeeker [ Sun Dec 23, 2007 2:38 am ] |
Post subject: | Re: Making an uber soldier, I want him to gib explosives... |
nice, thanks. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |