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Mission: Assassination http://forums.datarealms.com/viewtopic.php?f=24&t=13772 |
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Author: | 8-Bit [ Mon Jul 06, 2009 9:51 pm ] |
Post subject: | Re: Mission: Assassination |
I'm getting errors on loading. I also had to rewrite all the "ronon soldier x"'s to actual names, and I had to change "spas1200". I found no error message, just the console appearing. :\ I want to play this, too. |
Author: | Dudemauler [ Sat Aug 01, 2009 11:11 pm ] |
Post subject: | Re: Mission: Assassination |
Hey man could you post a fix, i cant run it either. Thx... |
Author: | Frostilicus [ Tue Aug 04, 2009 2:08 am ] | ||
Post subject: | Re: Mission: Assassination | ||
Fixed invalid names causing crash. Fixed invalid AddInventoryItem and HDFirearm references.
|
Author: | Dr. Evil [ Thu Sep 17, 2009 9:58 pm ] |
Post subject: | Re: Mission: Assassination |
I had a hard time figuring out who to assassinate. I didn't realize I was after the dude in the bunker. Also: why so Dafred? Ronin variety plox. Otherwise, nice fun. |
Author: | GruffyBears [ Sat Feb 27, 2010 9:34 pm ] |
Post subject: | Re: Mission: Assassination |
I tried to change this so that I could play through with a D6 Yuurei, but when I changed the actor it said: Quote: Code: ERROR:There is no AHuman of the preset name 'D6 Yuurei' defined in the 'Darkstorm.rte' Data Module! My change in the lua was just exchanging Code: pSoldier = CreateAHuman("Soldier Light","Coalition.rte"); For Code: pSoldier = CreateAHuman("D6 Yuurei","DarkStorm.rte"); What have I done wrong? |
Author: | Lizardheim [ Sat Feb 27, 2010 10:44 pm ] |
Post subject: | Re: Mission: Assassination |
The yuurei is a crab. |
Author: | GruffyBears [ Sat Feb 27, 2010 11:39 pm ] |
Post subject: | Re: Mission: Assassination |
Lizard wrote: The yuurei is a crab. First I was all; Then I was all; Then I was all; . |
Author: | dragonxp [ Sun Feb 28, 2010 12:07 am ] |
Post subject: | Re: Mission: Assassination |
his class is ACrab not AHuman Edit here: GruffyBears wrote: I tried to change this so that I could play through with a D6 Yuurei, but when I changed the actor it said: Quote: Code: ERROR:There is no AHuman of the preset name 'D6 Yuurei' defined in the 'Darkstorm.rte' Data Module! My change in the lua was just exchanging Code: pSoldier = CreateAHuman("Soldier Light","Coalition.rte"); For Code: pSoldier = [b]CreateACrab[/b]("D6 Yuurei","DarkStorm.rte"); What have I done wrong? |
Author: | GruffyBears [ Sun Feb 28, 2010 12:24 am ] |
Post subject: | Re: Mission: Assassination |
Quote: Code: ERROR: There is no ACrab of the Preset name 'D6 Yuurei' defined in the 'DarkStorm.rte' Data Module. |
Author: | TorrentHKU [ Sun Feb 28, 2010 1:51 am ] |
Post subject: | Re: Mission: Assassination |
Code: AddActor = AHuman PresetName = D6 Yuurei Bushi EDIT: Derp of the year. |
Author: | dragonxp [ Sun Feb 28, 2010 2:39 am ] |
Post subject: | Re: Mission: Assassination |
i was just going by lizard's statement of crab. |
Author: | GruffyBears [ Sun Feb 28, 2010 2:43 am ] |
Post subject: | Re: Mission: Assassination |
Hyperkultra wrote: :roll: Code: AddActor = AHuman PresetName = D6 Yuurei Bushi EDIT: Derp of the year. Thanks a lot. |
Author: | TorrentHKU [ Sun Feb 28, 2010 2:58 am ] |
Post subject: | Re: Mission: Assassination |
Lizard, why in god's name would you even say it's a crab? It can use weapons, it has different arms and legs, it has the 4, count em, 4 AI options, you can drop weapons, where did you even get the idea for it being a ACrab? |
Author: | Lizardheim [ Sun Feb 28, 2010 12:34 pm ] |
Post subject: | Re: Mission: Assassination |
I thought it was that flying thingie Now i remember it's not. |
Author: | TorrentHKU [ Sun Feb 28, 2010 5:57 pm ] |
Post subject: | Re: Mission: Assassination |
Oh ok. I, uh, thought the same acutally. Then I checked it. |
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