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 Wilderness *FINAL UPDATE 
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Joined: Wed Oct 03, 2007 10:45 pm
Posts: 545
Location: Underground... >_> ... <_< ... lurking ...
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Post Re: Wilderness *FINAL UPDATE
:P That don't sound bad, you know :3

But do your liking. Good map anyway


Tue Mar 25, 2008 1:41 am
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Joined: Sat Jan 05, 2008 10:22 pm
Posts: 40
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Post Re: Wilderness *FINAL UPDATE
This looks very nice! Thanks for the new scene! I am currently downloading right now!


Tue Mar 25, 2008 11:13 pm
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Joined: Thu Dec 27, 2007 4:08 am
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Location: USA
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Post Re: Wilderness *FINAL UPDATE
can i use the code from the crab emitter for a mod that i'm making?


Thu Mar 27, 2008 1:46 am
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Joined: Mon Dec 17, 2007 10:19 pm
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Post Re: Wilderness *FINAL UPDATE
Those crabs are evil...
I tried shooting them, I tried bombing them, I tried sparaying with radiation...
And they kept coming...
:tinfoil:


Thu Mar 27, 2008 11:16 am
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Wilderness *FINAL UPDATE
Oobagoo-You can use the crab emmiter code, or any part of the scene as long as you give permission.

Czer Leopold-Run for your life! Or you could let the AI destroy them for you...


Thu Mar 27, 2008 6:18 pm
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Post Re: Wilderness *FINAL UPDATE
Eventually I just sprayed the lot with concrete.


Fri Mar 28, 2008 3:27 pm
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DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
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Post Re: Wilderness *FINAL UPDATE
Dl'ed, Very nice map. I applaud you


Tue Apr 08, 2008 10:09 pm
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