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Mappack II (v1.0) http://forums.datarealms.com/viewtopic.php?f=24&t=11378 |
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Author: | Gotcha! [ Fri Aug 08, 2008 11:23 pm ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Scary... Attachment: 666.jpg But really, thanks for the downloads, people. It is nice to feel hard work is appreciated. I hope I won't disappoint when the next version comes out. |
Author: | Tea [ Sat Aug 09, 2008 12:28 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Gotcha! wrote: Scary... Attachment: 666.jpg But really, thanks for the downloads, people. It is nice to feel hard work is appreciated. I hope I won't disappoint when the next version comes out. 666 is the number of Ullah, Shaitan made humans believe it to be his. ...According to several sources... |
Author: | CantTouchTheGround [ Sat Aug 09, 2008 5:41 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Merging the maps could be a good idea, just try not to make them only useable by UniTech things. Or make it seem to out of place for, say a crobo to guard a brain room. I can't wait for the next maps |
Author: | Tea [ Sat Aug 09, 2008 5:55 pm ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Gotcha, could you please post a rar as well? It skips these when loading sometimes. |
Author: | Gotcha! [ Sat Aug 09, 2008 6:04 pm ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
What do you mean? |
Author: | Duh102 [ Sun Aug 10, 2008 1:37 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Here, have a cookie. Or a Mappack II (v1.0). Whatever... Attachment: Mappack II (v1.0).rar |
Author: | Roy-G-Biv [ Sun Aug 10, 2008 2:09 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Gotcha! wrote: What do you mean? I assume he uses winrar. Here's how it works. 1. You zip the folder with winzip. 2. Other people unzip with winrar. 3. The game sometimes skips the entire mod folder. Yeah, this should be integrated with Unitech. You should also make a Cyberspace scene. |
Author: | cobtehfood [ Sun Aug 10, 2008 6:24 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
how to put the maps into the game? |
Author: | Tea [ Sun Aug 10, 2008 10:31 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Duh102 wrote: Here, have a cookie. Or a Mappack II (v1.0). Whatever... Thank you. |
Author: | Requisite [ Mon Aug 11, 2008 5:13 pm ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
cobtehfood wrote: how to put the maps into the game? It's stickied. |
Author: | Gotcha! [ Thu Aug 14, 2008 11:06 pm ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Still working and working. The things I do for you people... Here are some screenshots of several maps to ignite the mood (or... something); Seems like numgun is getting his asteroids; A proper hell this time; (recognize the background?) Skyscrapers by daylight; And at night; Currently I've finished 15 maps of 5088x1536 in size; only thing needing to do is fill 'em up with bunkers here and there and other (custom) objects. This will take a while though. And build 21 will probably be there then, so I'll have to see about implementing some missions. Time will tell! |
Author: | Roy-G-Biv [ Fri Aug 15, 2008 12:33 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Maybe you could make the Unitech home planet. And the Zealotians' planet too. |
Author: | Tea [ Fri Aug 15, 2008 2:01 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Those look pretty cool. But I don't really like the city backgrounds. Maybe if you took them from real pictures? |
Author: | Gmanofdoom [ Fri Aug 15, 2008 5:49 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
What is unitec anyway? |
Author: | Gotcha! [ Fri Aug 15, 2008 8:10 am ] |
Post subject: | Re: Mappack II (v1.0) + poll for future versions |
Roy-G-Biv wrote: Maybe you could make the Unitech home planet. And the Zealotians' planet too. UniTec is not directly involved in any wars. They just supply the weapons. No one would have an interest in destroying UniTec, since people would just go to another supplier. So I guess there's no need to have a brawl at the UniTec HQ on Earth. @Tea: I like it myself, but if you can find something better, a background that is seamless, by all means, let me have a look at it. @Gmanofdoom: See the readme in the mod. |
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