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Cliffs
http://forums.datarealms.com/viewtopic.php?f=24&t=11803
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Author:  Troverman [ Sat Jul 26, 2008 11:01 pm ]
Post subject:  Cliffs

This is just a simple scene that I made in my spare time.

You might want to build bridges or whatnot across the pits in the scene because the NPCS can be quite stupid.
If you want it not not wrap X then change the "wrap X=1" to "wrap X=0" in the Cliffs.ini


Attachment:
cliffs.rte.rar

Attachment:
Cliffs.bmp


Go for it.

Author:  Lord Tim [ Sat Jul 26, 2008 11:14 pm ]
Post subject:  Re: Cliffs

Looks like it could be fun. Nice use of the empty bottom to make a trap.

Author:  Mind [ Sat Jul 26, 2008 11:20 pm ]
Post subject:  Re: Cliffs

Ya, looks nice :)
Good work

Author:  Aspect [ Sun Jul 27, 2008 1:08 am ]
Post subject:  Re: Cliffs

Nice, very good work. Try custom materials next time, I bet you could make something even cooler.

Edit: Maybe you could fix the floating gold that sometimes happens? That would make it feel a lot more polished

Author:  macattack [ Sun Jul 27, 2008 4:31 am ]
Post subject:  Re: Cliffs

Cool, you can use the middle part as a island surrounded by a moat.
some won should make a mod like this with a castle in the middle. That would pwn hard :smile:

Author:  Troverman [ Wed Jul 30, 2008 3:23 am ]
Post subject:  Re: Cliffs

I would fix it if I knew how..

Author:  Geti [ Fri Aug 01, 2008 10:13 am ]
Post subject:  Re: Cliffs

its a terraindebris thing.
Code:
   OnlyOnSurface = 0
   MinDepth = 70

should fix it... unless it doesnt work horizontally.
anyway, i like the drops, makes multiplayer fun :)

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