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 Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED 
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: Map Pack 3 v0.1.0 - CC1.0
Thanks Lurigen.


Thu Nov 15, 2012 1:47 pm
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Joined: Fri Jun 29, 2012 11:40 am
Posts: 149
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Post Re: Map Pack 3 v0.1.0 - CC1.0
No problem, glad you got it working!


Thu Nov 15, 2012 8:33 pm
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Joined: Sun Dec 02, 2012 3:55 am
Posts: 3
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Post Re: Map Pack 3 v0.1.0 - CC1.0
I did all the steps and now this happened

---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to find the Base.rte Data Module!

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------


Sun Dec 02, 2012 8:37 am
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1966
Location: The Netherlands
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.

If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.


Sat Dec 08, 2012 5:29 pm
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Joined: Wed Aug 31, 2011 11:32 pm
Posts: 46
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
I finally got it running, but the only map that is shown is the 'Darkness' map.

EDIT: was on the wrong game type, sorry


Sun Jan 27, 2013 11:38 pm
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Joined: Thu Jan 31, 2013 4:20 pm
Posts: 12
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Gotcha! wrote:
Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.

If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.


may I ask what direction the game is going?


Sat Feb 02, 2013 4:18 pm
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Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
ShiningFinger wrote:
Gotcha! wrote:
Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.

If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.


may I ask what direction the game is going?

The game hasn't shown any progress towards the storyline we were hearing about back in the day, and the only major addition in years has been the half-finished metagame. Gotcha is rightfully angry about it.


Mon Feb 04, 2013 3:10 am
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Joined: Thu Jan 31, 2013 4:20 pm
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Benpasko wrote:
ShiningFinger wrote:
Gotcha! wrote:
Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.

If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.


may I ask what direction the game is going?

The game hasn't shown any progress towards the storyline we were hearing about back in the day, and the only major addition in years has been the half-finished metagame. Gotcha is rightfully angry about it.


how long has development been on-going? do all of you believe theyve simply lost interest in development of this project?


and does anyone have a link to the old developer forums posts about the story? ive seen a fan site depicting the fluff but nothing more.


Mon Feb 04, 2013 9:01 pm
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Joined: Tue Jan 08, 2013 5:36 am
Posts: 4
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------



Eh?.... Well this is annoying. How would I fix this? If anything, the city maps are the ones I want to see the most!


Tue Feb 12, 2013 6:47 pm
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
TheLostSentinel wrote:
---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------



Eh?.... Well this is annoying. How would I fix this? If anything, the city maps are the ones I want to see the most!

Install Map - Objects.
But beware of the fiercy Racoons Gotcha is sending after you now.


Tue Feb 12, 2013 7:04 pm
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Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
I'm sure that the 'coons have been discontinued along with this mod's development.


Wed Feb 13, 2013 7:49 pm
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Joined: Tue Jan 08, 2013 5:36 am
Posts: 4
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to load datafile object with following path and name:

Base.rte/Scenes/Objects/BunkerModules/Teleport.wav

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------

And now I got this. I'm pretty sure I installed the map objects correctly.


Fri Feb 15, 2013 4:21 am
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Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
ShiningFinger wrote:

how long has development been on-going? do all of you believe theyve simply lost interest in development of this project?


and does anyone have a link to the old developer forums posts about the story? ive seen a fan site depicting the fluff but nothing more.

I think the game's been in development for almost 10 years. And if you're referring to Android Arts, that's the site for the guy who does all the art for CC.


Thu Feb 21, 2013 6:10 am
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Joined: Sat Oct 15, 2011 4:19 pm
Posts: 322
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
TheLostSentinel wrote:
---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to load datafile object with following path and name:

Base.rte/Scenes/Objects/BunkerModules/Teleport.wav

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------

And now I got this. I'm pretty sure I installed the map objects correctly.

The teleport.wav was moved to BunkerSYSTEMS under the same directories, just open the files and replace the broken path with the new one.


Thu Feb 21, 2013 10:46 pm
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Joined: Tue Jan 08, 2013 5:36 am
Posts: 4
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Post Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------
Geez, thing's full of issues, isn't it? How should I fix this?


Mon Feb 25, 2013 6:03 pm
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