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 Kleget 
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Kleget
@fireblizzard: good youre exited and all, but maybe tone down the amount of XD and =3 in your posts yeah?
scene is good, however the sand stuck in the rock annoys me. otherwise, decent enough.


Thu Nov 20, 2008 2:59 am
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Joined: Mon Apr 28, 2008 1:35 am
Posts: 383
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Post Re: Kleget
I made one like this, but I liked it more :p
it also had the little hole in it.
it had a glow shining in through a little hole.
it got deleted by accident.
damn
it didn't have a signature embedded in it though.. gotta give credit for that.
is it just me or is this map massive? I just looked at the pic, but it looks like it is enormous.
maybe not, i cant really tell without seeing dimensions...

I kinda wanna make my own map now...


Thu Nov 20, 2008 7:02 am
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Kleget
it is quite large, yes. pretty fun though.


Thu Nov 20, 2008 9:16 am
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Joined: Sat Mar 17, 2007 9:17 pm
Posts: 128
Location: England, United Kingdom
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Post Re: Kleget
Thanks for the comments all. I've got an idea for another map, but I'm leaning towards it being more campaigny than skirmish. ;)

EDIT: .Gif of the last moment... http://img340.imageshack.us/img340/2383 ... ndswv8.gif

EDIT 2: @Aspect: Yeah, it's the same width as Horiz Land, just higher. Actual dimensions are: 4000x1800


Last edited by SP2 on Thu Nov 20, 2008 1:17 pm, edited 1 time in total.



Thu Nov 20, 2008 11:08 am
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Joined: Sun Nov 09, 2008 8:47 pm
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Post Re: Kleget
lol, aim bot.


Thu Nov 20, 2008 12:28 pm
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: Kleget
Um, why does the kill count say almost 1000 casualties on your side?
Did you use a crabnuke or something?


Thu Nov 20, 2008 1:18 pm
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Joined: Sat Mar 17, 2007 9:17 pm
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Location: England, United Kingdom
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Post Re: Kleget
Ahem, a few, yes :D


Thu Nov 20, 2008 1:19 pm
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Joined: Thu Jul 10, 2008 6:23 pm
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Location: Lurking somewhere around here...
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Post Re: Kleget
Whoa, that Ronin was training for an assassin badge or something! He did the move from the end of Rush Hour. That was awesome (and funny because people were owned). Wait...how long did you have that going for?


Thu Nov 20, 2008 2:43 pm
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Joined: Sat Mar 17, 2007 9:17 pm
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Location: England, United Kingdom
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Post Re: Kleget
40 mins... I said in a post before


Thu Nov 20, 2008 3:25 pm
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Kleget
Quite an awesome scene, especially the big cave. It's pretty damn huge too.


Thu Nov 20, 2008 11:05 pm
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Joined: Fri May 30, 2008 9:38 pm
Posts: 260
Location: Some Crack House
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Post Re: Kleget
well done well done my good Watson I think you have a stellar scene here good job


Fri Nov 21, 2008 12:35 am
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Joined: Sat Feb 16, 2008 5:35 pm
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Post Re: Kleget
like the map, its small size tend to cramp my "use tons of indirected fire artillery" strategy. My own bullets demolish my mens.
And i like building bridges over the holes.


Fri Nov 21, 2008 5:50 pm
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Joined: Mon Oct 06, 2008 2:04 am
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Post Re: Kleget
Man that Ronin wasted zero time hitting your brain in the face. He killed you before he landed almost!


Fri Nov 21, 2008 6:22 pm
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Joined: Sat Mar 17, 2007 9:17 pm
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Post Re: Kleget
@Twad: Too small? It's the same size as Horiz Land, most particles don't usually make it round the map.


Fri Nov 21, 2008 7:19 pm
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Joined: Sat Feb 16, 2008 5:35 pm
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Post Re: Kleget
i must be out of luck then? Or im just mistaken and got confused between maps.


Fri Nov 21, 2008 7:35 pm
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