View unanswered posts | View active topics It is currently Wed Oct 24, 2018 4:33 am



Reply to topic  [ 306 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20, 21  Next
 Orbit Lands - It's gravitationally delicious! 
Author Message
User avatar

Joined: Mon Feb 02, 2009 9:18 pm
Posts: 618
Location: Ancient Hispania
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
TheLastBanana wrote:
I made the moon easily shot out of orbit simply for the reason that it's fun :P If you want realism, open Moon.ini and change its mass to a gigantic number.



Its very funny ^^ But I think I gonna get up the mass of the moon...
Its suposed it had to have a planetary mass... not a big ballon mass! :P

Anyway its a very good job!
I think if the planets rotates with the player it will be my favourite map =)


Wed Mar 25, 2009 7:14 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
http://img510.imageshack.us/img510/7029/godddamnit.png

Particle count down from 450,000 or so.

Crashed on that frame, though. So sad.


Thu Mar 26, 2009 6:49 am
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3130
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Hot damn, that's a lot of blood.
I guess the terrain system still has a few bugs :P


Fri Mar 27, 2009 3:59 pm
Profile WWW
User avatar

Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Question:
Do you have any more ideas? Because if you don't I put one in the request forum what NOONE has replied to.


Fri Mar 27, 2009 7:09 pm
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3130
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
I have plenty of ideas, just none that are coming in the near future. I'm working on stuff though, rest assured.


Fri Mar 27, 2009 11:32 pm
Profile WWW
User avatar

Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Cool. I'll be going then.


Fri Mar 27, 2009 11:34 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Image

I keep finding new ways to make this scene better.


Sun Mar 29, 2009 2:03 am
Profile
User avatar

Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Now send as many dropship gibs into orbit as you can without making them crash eachother to earth!


Sun Mar 29, 2009 8:27 pm
Profile

Joined: Sun Jul 20, 2008 1:02 am
Posts: 59
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
can someone repost this mod in a different host? I can't open mediafire links. :(


Thu Apr 02, 2009 4:20 am
Profile
User avatar

Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Why not get a proxy?

Or download from home.


Thu Apr 02, 2009 5:11 am
Profile
User avatar

Joined: Wed Apr 08, 2009 5:56 pm
Posts: 50
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
This is gravitatilicious
Thank you for making it, its really funny if you drop loads of crabs in a crate in the centre.

hopefully in the future builds the player will rotate too.


Sun Apr 12, 2009 10:30 am
Profile
User avatar

Joined: Mon Mar 30, 2009 3:18 pm
Posts: 60
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
btw in B23 we will have the option to Lua evrything,so we will probably make actors go upside down,but i think it'l fudge up AI tottaly... :-(


Wed Apr 15, 2009 9:45 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Actually, I think the problem is Hardcoded. I remeber Data making a post saying this made him feel like recoding the a massive chunk of code just to make the actors work in strange gravities.


Wed Apr 15, 2009 9:59 am
Profile WWW
User avatar

Joined: Sun May 11, 2008 12:50 pm
Posts: 899
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Enthernal wrote:
btw in B23 we will have the option to Lua evrything,so we will probably make actors go upside down,but i think it'l fudge up AI tottaly... :-(


I think you can do so now, all you need is GlobalAccScalar = -1 and some hacky offsets and walkpaths, I might try this.


Wed Apr 15, 2009 10:10 am
Profile WWW
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Orbit Lands - It's gravitationally delicious!
Areku got it down with his ceiling dummy. Look for the dummyz/scavenger faction.


Wed Apr 15, 2009 4:53 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 306 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20, 21  Next

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.021s | 16 Queries | GZIP : Off ]