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 Orbit Lands - It's gravitationally delicious! 
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Joined: Fri May 30, 2008 9:38 pm
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Post Re: Orbit Lands - It's gravitationally delicious!
TheLastBanana wrote:
You can't have the moon be destructible terrain and still move.

Yea I just figured it out just know another epic fail for me.
Anyway I'm in the process of tweaking some powerful ass space engines for a lucky drop ship and maybe a rocket or two. Can't seem to make it nimble enough though, also is there any such thing as making a engine "too" powerful that would fly strait of it's hinges if so. Huston "we have a problem."


Sat Dec 06, 2008 5:39 am
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Joined: Mon Nov 10, 2008 7:28 am
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Post Re: Orbit Lands - It's gravitationally delicious!
It is destructible, all it takes is it to slam into that planet move it around a bit and BAM its destructible.


Sat Dec 06, 2008 5:58 am
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Joined: Sun Aug 10, 2008 7:12 am
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Post Re: Orbit Lands - It's gravitationally delicious!
I think he means destructible as its flying.
Oh and if anyone wants my moon sprite edit, just put this in your orbit folder. For some reason it appears to have holes under its eyes. :roll:


Sat Dec 06, 2008 6:28 am
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Post Re: Orbit Lands - It's gravitationally delicious!
that thing is truly scary...

Data must fix his engine! rotate actors with gravity!


Sat Dec 06, 2008 7:49 am
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Post Re: Orbit Lands - It's gravitationally delicious!
Yea i always hated that thing, within the 7 SHORT DAYS ON LoZ 64 Gold edition it would crush the world and i really really hated that game. Zelda is awesome that game was not.
And those aint hole under its eyes its a mustache, hes in diguise.


Sat Dec 06, 2008 8:54 am
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Post Re: Orbit Lands - It's gravitationally delicious!
jangorulz wrote:
7 SHORT DAYS ON LoZ

Wasn't it three days? And you kept having to go back in time like every five seconds.


Sat Dec 06, 2008 2:11 pm
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Joined: Sun May 18, 2008 5:47 am
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Post Re: Orbit Lands - It's gravitationally delicious!
kukiric wrote:
I was just exploding rockets full of crap and explosives to get crap on orbit when I saw this. I was like "HOLY LOLZ"
~IMAGE~

This wins so much more.
Attachment:
ScreenDump656.bmp


Thu Dec 11, 2008 2:32 am
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Post Re: Orbit Lands - It's gravitationally delicious!
I hope you're happy. YOU BROKE THE MOON!

Actually, for the moon not being breakable....what if you made pieces of it attachables? Blow off a chunk of the moon, it comes crashing down on your head. And inside could be a molten core of death.


Last edited by dracura on Thu Dec 11, 2008 4:40 am, edited 1 time in total.



Thu Dec 11, 2008 4:37 am
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Post Re: Orbit Lands - It's gravitationally delicious!
Im Chuck Norris. I made the moon go in reverse, thenbroke it.


Thu Dec 11, 2008 4:40 am
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Joined: Fri Mar 02, 2007 6:59 am
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Post Re: Orbit Lands - It's gravitationally delicious!
Argh Chuck Norris jokes, how I loathe thee.

Also, can we PLEASE remove the station...

And guys, the best trick with the moon is Indiana-Jones-ing it: knocking it out of the sky to roll around the moon as you attempt to run out of the way.


Thu Dec 11, 2008 6:15 am
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Post Re: Orbit Lands - It's gravitationally delicious!
Go to the OP downloads section. There is a version with no station and doubled gravity so you can get into orbit properly.


Thu Dec 11, 2008 6:34 am
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Post Re: Orbit Lands - It's gravitationally delicious!
Duh102 wrote:
Wasn't it three days? And you kept having to go back in time like every five seconds.

it was 10minutes in real life and it was 7days.
The time i spent was trying tobeat the crap out of that pumpkin guy.
The game wasbasicly a fail to damn hard.


Thu Dec 11, 2008 1:43 pm
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Post Re: Orbit Lands - It's gravitationally delicious!
Image


Fri Dec 12, 2008 1:40 pm
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Post Re: Orbit Lands - It's gravitationally delicious!
What would happen if you created two areas with massive gravity and put something in between them?


Fri Dec 12, 2008 9:11 pm
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Post Re: Orbit Lands - It's gravitationally delicious!
Not sure but i'd assume there would be a 0-gravity zone between the two planets. The closer you get to the middle between the planets, the more the effect of gravity canceling each other would work.

Or alternatively the object that is caught in the middle it torn into 2 by the force. I still bet on the former though.


Fri Dec 12, 2008 10:00 pm
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