View unanswered posts | View active topics It is currently Wed Apr 24, 2024 11:55 pm



Reply to topic  [ 72 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
 Codename: C-storm B23 Compat. + New Versions (DevBalls) 
Author Message

Joined: Sun Apr 13, 2008 5:24 pm
Posts: 49
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
Or even an assault mission with a storm, though possibly just a regular sandstorm. This would be especially interesting if the enemies had some special defense against the crabs or sand or whatever.


Sun Jan 11, 2009 7:31 pm
Profile
User avatar

Joined: Fri Dec 14, 2007 10:27 pm
Posts: 71
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
ROFLMAOlightspeedgopher

That scene was fun, but there's one problem. There's nobody for me to kill.


Fri Jan 23, 2009 3:52 am
Profile
User avatar

Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
Yeah, it'd be really cool if you added in the normal activities (death difficulty) so you had something to do between storms.

Although starting with only a brain bot and digger is fun, after you get your brain underground you order in a new body with a concrete sprayer to build your bunker, and you get this whole shelter thing happening.


Sat Jan 24, 2009 7:51 am
Profile

Joined: Sat Dec 27, 2008 11:17 pm
Posts: 90
Location: In my secret cave. In Ontario South of, wait a minute!
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
Exalion wrote:
Yeah, it'd be really cool if you added in the normal activities (death difficulty) so you had something to do between storms.

Although starting with only a brain bot and digger is fun, after you get your brain underground you order in a new body with a concrete sprayer to build your bunker, and you get this whole shelter thing happening.


Yeah I ordered down the two, even though I didn't need them.

Wasn't a good idea, I didn't realize the time till' the storm. (About 5 seconds)

Let's just say, they had some turbulence. *Cough* Major destruction. . .


Sat Jan 24, 2009 7:53 pm
Profile

Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
On mt first time 'round I surveyed the map and was disappointed by all it's barren-ness.

So I thought "What ever, man", and ordered the standard rocket with lightclone.

I was diggin gold, no prob, and then catastrophe.

Luckily, I was prepared.

Image
The weather outside is frightful...

But my rocket didn't make it, so I was doomed to dig gold for the rest of eternity. The end.


Sat Jan 24, 2009 8:42 pm
Profile WWW

Joined: Sat Dec 27, 2008 11:17 pm
Posts: 90
Location: In my secret cave. In Ontario South of, wait a minute!
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
But the gold was sooo delightful!


Any-who, that was another sort of predicament I was put in place for.


Sat Jan 24, 2009 9:50 pm
Profile
User avatar

Joined: Thu Aug 30, 2007 4:36 am
Posts: 65
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
Would the C in C-storm happen to stand for Coriolis storm?


Fri Feb 13, 2009 5:34 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
MECAGUY03 wrote:
Would the C in C-storm happen to stand for Coriolis storm?

-_-"
If you had either played the mod or read the thread you would know why I am saying this.
Or you could be being sarcastic, which I sincerely hope.


Fri Feb 13, 2009 8:17 am
Profile WWW

Joined: Thu Apr 10, 2008 8:12 pm
Posts: 37
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
hey guys, sorry for the bump, but the attachment doesnt exist anymore, like so many other mods :roll: , could someone repost this? thanks :p

sounds awesome, too good to miss :grin:


Thu Apr 09, 2009 5:07 pm
Profile
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
It is instant rofls. I tried putting Data out there and luld as he was reduced to his wound flesh mega torso.


Thu Apr 09, 2009 5:39 pm
Profile

Joined: Thu Apr 10, 2008 8:12 pm
Posts: 37
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
repost it plz, getting jealous XD


Thu Apr 09, 2009 5:47 pm
Profile
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
I don't have it anymore :P


Thu Apr 09, 2009 5:48 pm
Profile

Joined: Thu Apr 10, 2008 8:12 pm
Posts: 37
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
hmm, ill pm dauss, just hope he's online atm, dying of boredom atm :\


Thu Apr 09, 2009 5:50 pm
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
I got the file, Imma upload this. Really fun scene.

The only thing lacking here is enemies.


Attachments:
ohgodwhatishappeninghowdidthisgetherev2.rar [198.26 KiB]
Downloaded 355 times
Fri Apr 10, 2009 10:16 am
Profile

Joined: Mon Jul 06, 2009 10:38 pm
Posts: 3
Reply with quote
Post Re: Codename: C-storm (V2 Released. Bunker Building)
I am constantly getting the error for the Ronin 6 thing and have no idea how to fix it, any ideas?

Don't go amok over this necro, the guy has a problem that needs fixin'!


Mon Jul 06, 2009 10:41 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 72 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.067s | 16 Queries | GZIP : Off ]