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Codename: C-storm B23 Compat. + New Versions (DevBalls)
http://forums.datarealms.com/viewtopic.php?f=24&t=13281
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Author:  Foogooman [ Wed Jul 15, 2009 5:42 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions

Here, I made a version with Devastator balls that spawn IN RANDOM LOCATIONS. They can spawn anywhere, including inside your actors face.

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Author:  The Decaying Soldat [ Wed Jul 15, 2009 7:41 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions

Randomly? In your face? Wouldn't that be annoying? I'll test it first.

If it rains like,...rain, it could be nice too.

Author:  Dragonchampion [ Mon Jul 26, 2010 12:38 am ]
Post subject:  Re: Codename: C-storm (V2, Bunker Building) B23 Compat.

Foogooman wrote:
I also made a version where Standard Bombs come instead of Crabs. If anyone wants me to make any more versions, let me know what you want to rain from the sky.


Still willing to make consessions? :grin:

Author:  Raven [ Mon Jul 26, 2010 1:55 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

Anyone willing to post a screeny of it?

Author:  TheLastBanana [ Mon Jul 26, 2010 3:48 am ]
Post subject:  Re: Codename: C-storm (V2, Bunker Building) B23 Compat.

Dragonchampion wrote:
Foogooman wrote:
I also made a version where Standard Bombs come instead of Crabs. If anyone wants me to make any more versions, let me know what you want to rain from the sky.


Still willing to make consessions? :grin:

It's right on the front page.
Sakiskid wrote:
Anyone willing to post a screeny of it?

Pictures will ruin it. You have to see it in action.

Author:  Raven [ Mon Jul 26, 2010 4:37 pm ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

It's that awesome, huh?
I'll download now.
E: Wait what do I download?

Author:  Dragonchampion [ Mon Jul 26, 2010 7:14 pm ]
Post subject:  Re: Codename: C-storm (V2, Bunker Building) B23 Compat.

TheLastBanana wrote:
Dragonchampion wrote:
Foogooman wrote:
I also made a version where Standard Bombs come instead of Crabs. If anyone wants me to make any more versions, let me know what you want to rain from the sky.


Still willing to make consessions? :grin:

It's right on the front page.



I meant this part...
Foogooman wrote:
If anyone wants me to make any more versions, let me know what you want to rain from the sky.


Napalm Bombs would be interesting, as well as creeper bombs X

Author:  Darkdoom [ Mon Jul 26, 2010 8:41 pm ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

thanks to AAL and some modifications to BW, and course GEOMETRY!
I have made a small outpost that can survive for at least 15 storms... on INTENSITY = 1 (the highest it can go for the uneducated among us)... though on the last few its to the point of a few gibs getting in. it can also be made before the first storm when you start the level.

PM me if you want the design, although it would kind of ruin the fun of the level.

Author:  Collective [ Fri Jul 30, 2010 6:16 pm ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

Not even the Reflective Robot can withstand the storm. Enough direct hits and it gibs.

Author:  411570N3 [ Sat Jul 31, 2010 4:30 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

Yeah. Shook made it take a small amount of the kinetic force it reflects, so the sheer amount of kinetic force it's receiving eventually takes it out. You might've survived a little longer if you used its kinetic pulse a bit to slow down the projectiles before they get to you.

Author:  Droney [ Mon Aug 02, 2010 1:27 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

acid droplets like the maxim.corp acid granade. that would be sick :grin:

Author:  mail2345 [ Mon Aug 02, 2010 3:00 am ]
Post subject:  Re: Codename: C-storm B23 Compat. + New Versions (DevBalls)

Foogooman, I suggest some sort of in game storm choosing, so that we can switch between storm types on demand.

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