View unanswered posts | View active topics It is currently Thu Mar 28, 2024 9:32 am



Reply to topic  [ 37 posts ]  Go to page 1, 2, 3  Next
 Overland (update 1/22) 
Author Message
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Overland (update 1/22)
Sooo I made a scene... might update it / do more scenes if I can find out how to make custom materials. It's kinda small horizontally but tall vertically, and covered in floating islands... dunno really what else to say about it... so here's a picture. :P Now with gold veins, island debris fields, better looking islands, and mini-islands!

Image

Image

Image


Attachments:
Lands.rte.zip [47.49 KiB]
Downloaded 1290 times


Last edited by Solace on Wed Apr 22, 2009 7:07 pm, edited 4 times in total.

Wed Jan 21, 2009 5:34 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Overland
this is a bloody great scene. the AI has a few issues with it, but who cares about them, right? :)


Wed Jan 21, 2009 5:42 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
Reply with quote
Post Re: Overland
Solace, when making materials, you need to know it's color, or else... :(

Just add pixie dust and maybe the AI will smarten up, a little.


Wed Jan 21, 2009 8:08 am
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: Overland
These platform maps are extremely non-AI-friendly. I do concern about the issue but I'm DLing it anyway.


Wed Jan 21, 2009 10:52 am
Profile
User avatar

Joined: Thu Oct 16, 2008 5:37 pm
Posts: 52
Location: GERMANY
Reply with quote
Post Re: Overland
The Decaying Soldat wrote:
These platform maps are extremely non-AI-friendly. I do concern about the issue but I'm DLing it anyway.


But it´s a great multiplayer map :D


Wed Jan 21, 2009 2:17 pm
Profile
User avatar

Joined: Thu Jul 10, 2008 6:23 pm
Posts: 301
Location: Lurking somewhere around here...
Reply with quote
Post Re: Overland
Does it wrap horizontally?


Wed Jan 21, 2009 2:25 pm
Profile
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Overland
Foa wrote:
Solace, when making materials, you need to know it's color, or else... :(

So how do I find it? It doesn't work as the color I define or the index in the palate that's the same number...

Ultric wrote:
Does it wrap horizontally?

Yeah.


Wed Jan 21, 2009 5:06 pm
Profile
User avatar

Joined: Thu Jul 10, 2008 6:23 pm
Posts: 301
Location: Lurking somewhere around here...
Reply with quote
Post Re: Overland
So, now I've played it.
This map is nearly at the top of my favorite list of maps.
Recommended Gameplay: Put data down in that sand depression in the middle on the slide piece of land. Give him 3 instagib rifles and play. Insanity will happen. I shot a DS, turned it into nothing but gibs, fell under it and data automatically did a roll right out from under all the falling gibs. And at just the right time. I hate not gifing things. :/


Wed Jan 21, 2009 5:11 pm
Profile
User avatar

Joined: Wed Jul 30, 2008 10:27 pm
Posts: 272
Reply with quote
Post Re: Overland
What mod has the Data actor in it?


Thu Jan 22, 2009 1:31 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Overland
This one
He is ridiculously hard to kill except for crushing, everything can be killed by a heavy enough object landing on it....


Thu Jan 22, 2009 3:40 am
Profile WWW
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Overland
some of the lighter materials would be nicer up the top, in the islands. what would make this an outstanding map would be hand made/painted terrain, like in the first party missions. that would be incredigasmic.


Thu Jan 22, 2009 12:31 pm
Profile WWW
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Overland
The lighter material makes floating rocks and gold... which I could solve if someone would tell me how to make custom materials... >.<;; And ditto about, you know, unique terrain by definition. :P


Thu Jan 22, 2009 6:42 pm
Profile
User avatar

Joined: Wed Oct 25, 2006 7:57 pm
Posts: 240
Location: Out there, among the stars.
Reply with quote
Post Re: Overland
Looks great Solace, Downloading now.
Also I am going to PM you about custom mats.


Thu Jan 22, 2009 6:56 pm
Profile
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Overland
Oh sweet, that works, thanks Siric! :D

*Gets to work.

Image


Thu Jan 22, 2009 7:58 pm
Profile
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Overland (update 1/22)
Mmmk updated! Now with... well the op is right up there, read it. :P


Thu Jan 22, 2009 11:02 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 37 posts ]  Go to page 1, 2, 3  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.116s | 16 Queries | GZIP : Off ]