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 Portal Gun - updated 25/4/09 
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Portal Gun (WIP)
That Portal map is prtl_Paradox by the way.

http://www.facepunch.com/showthread.php?t=485903


Fri Jan 30, 2009 4:07 am
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Post Re: Portal Gun (WIP)
robolee wrote:
"PORTALS"


you=god :O


Wed Feb 04, 2009 11:12 pm
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Joined: Sat Jan 24, 2009 12:16 am
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Post Re: Portal Gun (WIP)
nice now im off to find a good one for gary's mod. i played portal on the 360 and it was pretty cool, though it was really short.
also, can u make it so when its an up and down one the guy just doesnt appear and instead get kinda shot out?


Thu Feb 05, 2009 2:35 am
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Post Re: Portal Gun (WIP)
i was told that this is impossible. several times. now i dont know WHAT to believe. you are a god.


Thu Feb 05, 2009 3:31 am
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Data Realms Elite
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Post Re: Portal Gun (WIP)
deathbal101 wrote:
i was told that this is impossible. several times. now i dont know WHAT to believe. you are a god.

Oh, that was until some one actually used Lua zones for something other than spawning large codpieces.


Thu Feb 05, 2009 4:24 am
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Post Re: Portal Gun (WIP)
Man... I really need to learn lua.
DL'd


Thu Feb 12, 2009 3:53 am
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Post Re: Portal Gun (WIP)
crazyMLC wrote:
Man... I really need to learn lua.
DL'd

You'd open a whole world of magic in CC with Lua knowledge.

I should learn too....


Thu Feb 12, 2009 11:58 pm
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Post Re: Portal Gun (WIP)
Roy-G-Biv wrote:
You'd open a whole world of magic in CC with Lua knowledge.


Aww, thank you Roy.

Anyway, nice job on the portals, those were labeled "impossible" for quite a long time.


Fri Feb 13, 2009 3:09 am
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Joined: Sat Nov 03, 2007 9:44 pm
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Post Re: Portal Gun (WIP)
Oh, yes, yes, it's nifty that Lua can do stuff and all that.

But it's inaccessible to lots of people because there are no good means of learning how to use Lua; right now your only option is by example.
We need documentation for it to possibly be used anywhere near it's full potential.


Sat Feb 14, 2009 1:29 am
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DRL Developer
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Post Re: Portal Gun (WIP)
Data has promised full documentation in the future. We just don't know when.


Sat Feb 14, 2009 1:37 am
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Post Re: Portal Gun (WIP)
2012, the year LUA Scripting becomes completely free to everyone. That's why the world will end! We'll adapt passed our bodies and our planet, and set out into the universe on our PCs and MACs. (But not Linux... definitely not Linux...) so we won't need the world, and so it doesn't need to exist... all because of DATA... [gasp][/gasp]

Ontopic

Very fun to experiment with. PLAN: Make a portal near you on the ground, make on in the air [possibly on a block you placed there before you started the game (?)] and fire a nice Rocket Propelled Chainsaw into the portal on the ground, and with any luck you will lose your head! ...


Wed Feb 18, 2009 10:27 pm
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Joined: Fri May 11, 2007 4:30 pm
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Post Re: Portal Gun (WIP)
I should have a new version out soon, possibly next week (I'm workin' on a game for now, sorry about the "dead" time).

[edit] TOO BUSY! :0
in next version: relative portal entrance/exit areas, rotate to the angle of the wall, make portal open slightly away from the edge of the wall- all possible, at least if I get something working (on the ini file side of things)


Thu Feb 19, 2009 5:17 pm
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Joined: Thu Jan 15, 2009 7:41 pm
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Post Re: Portal Gun (WIP)
...plz re upload for some reason all links are gone???


Fri Apr 24, 2009 11:00 pm
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Post Re: Portal Gun (WIP)
viewtopic.php?f=24&t=14259


Fri Apr 24, 2009 11:02 pm
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Post Re: Portal Gun (WIP)
I can't re-upload ATM due to me breaking the code yesterday :P If someone could post the latest released version that would be great, if not then you'll have to wait till the next release, which should be soon (but don't take my word on that, I'm about as good as data for suggesting release dates- however he's probably working on CC during delays, whilst I'm probably just being lazy or working on something else).

well, whaddaya know, when I said "soon" I meant later today!


Last edited by robolee on Sat Apr 25, 2009 10:14 pm, edited 1 time in total.



Sat Apr 25, 2009 1:44 pm
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