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Infinity Void
http://forums.datarealms.com/viewtopic.php?f=24&t=14088
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Author:  Crow [ Sun Mar 29, 2009 6:07 am ]
Post subject:  Re: Infinity Void

No, you should make a series of scenes in many cool styles. :smile:

Author:  ironraven24 [ Mon Mar 30, 2009 2:30 am ]
Post subject:  Re: Infinity Void

Where to I extract the file? :???:

Author:  Contrary [ Tue Mar 31, 2009 2:00 am ]
Post subject:  Re: Infinity Void

Quote:
Make the stars have an ever so slight sharpness, like 0.00000001 sharpness, so staying out for ages on end will eventually kill you. One assumes that the orbs emit light, so whatever makes them do that will be slightly harmful.



Noo! He did do this- my guys' heads explode randomly. I'm definitely digging the map though. Perfect size for 1 player death skirmish. Stars are pretty.

Author:  3 solid [ Tue Mar 31, 2009 4:37 pm ]
Post subject:  Re: Infinity Void

Sharpness does not equal damage. Sharpness equals what it can penetrate, if it was at 0.0001 then it wouldn't be able to penetrate anything and it wouldn't matter.

And it probably destroyed actor's heads because collisions are glitchy and weird stuff happens.

Author:  Disst [ Tue Mar 31, 2009 4:40 pm ]
Post subject:  Re: Infinity Void

yeah... i cant wait for better collision... and terrain structural integrity algorythims... that'll be VERY fun on this map...

Author:  Bladecat4 [ Tue Mar 31, 2009 4:53 pm ]
Post subject:  Re: Infinity Void

I think FlammableZombie has a nice idea, but it probsably won't work.. I'll do it in my own version, and tell you how it comes out.

Author:  mail2345 [ Fri Apr 03, 2009 3:59 am ]
Post subject:  Re: Infinity Void

This appears to have been deleted, so I have uploaded a copy.

Attachments:
File comment: 7zip.Open in 7zip.

Or in WinRAR.

Infinity Void.rte.7z [696.4 KiB]
Downloaded 298 times

Author:  whitty [ Fri Apr 03, 2009 9:54 pm ]
Post subject:  Re: Infinity Void

mail2345 wrote:
This appears to have been deleted, so I have uploaded a copy.

Huh.... Weird.

1st post updated with an existing download.

Author:  Roy-G-Biv [ Fri Apr 03, 2009 10:29 pm ]
Post subject:  Re: Infinity Void

I like blue planets.
But if it's truly a void, then you'd make an alternate version where everything's color is inverted.
Well, maybe except for the actors.

Author:  Bladecat4 [ Sat Apr 04, 2009 10:43 pm ]
Post subject:  Re: Infinity Void

Make some more maps in this style please.

Author:  deathbringer [ Tue Apr 07, 2009 3:32 am ]
Post subject:  Re: Infinity Void

w00t! I got another planet to nuke now!

But seriously this map is really cool. I was waiting for something like that to come out.

It doesn't really take a genius to make these blue textures but the result is clearly monster spectacular. Good stuff!

Author:  Miles_T3hR4t [ Tue Apr 07, 2009 3:41 am ]
Post subject:  Re: Infinity Void

3 solid wrote:
Sharpness does not equal damage. Sharpness equals what it can penetrate, if it was at 0.0001 then it wouldn't be able to penetrate anything and it wouldn't matter.

And it probably destroyed actor's heads because collisions are glitchy and weird stuff happens.


Correction, Sharpness alone does not equal damage. Sharpness plus any amount of mass does not add damage. Sharpness + velocity = damage if you have a Pinned MOPixel, with sharpness, and 0 mass, and any other object moves to hit it, said object will be pierced, and take damage. Mass does not factor in to sharpness & velocity. so if your jet-packing around a cloud of sharp MOPixels, you will die. If the AI is casually walking and crawling through the same cloud, they might just take a small amount of damage. I think thats really damn cool.

Author:  numgun [ Tue Apr 07, 2009 1:23 pm ]
Post subject:  Re: Infinity Void

Whitty does it again. No matter what he touches, it will glow.
I had some really good laughing when I noticed this map pumps glow at the user right when I thought that scenes were something you could have not touched with your glows.

But enough of that crap. The map is awesome and looks good. The lag isnt too fun, but theres no other way of doing it anyways to achieve that effect.

Good work! :)

Author:  Marloss [ Tue Apr 07, 2009 3:48 pm ]
Post subject:  Re: Infinity Void

This must be the freakiest map ive ever seen, gotta try it out :3

Author:  Bladecat4 [ Tue Apr 07, 2009 8:37 pm ]
Post subject:  Re: Infinity Void

AWESOME. Now make some blue skinned actors to go with it! Or take the tau and remove the helmet.

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