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Zombie Offense
http://forums.datarealms.com/viewtopic.php?f=24&t=15295
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Author:  Grif [ Wed Jun 10, 2009 8:11 pm ]
Post subject:  Zombie Offense

EXTERMINATE THE FINAL HUMAN STRONGHOLD

select the big ugly mofo and press fire to spawn zombies

EDIT: CREDIT to thundertoes for being amazing

also the big ugly mofo sprite

Attachments:
Zombie Offense.rte.zip [47.35 KiB]
Downloaded 2358 times

Author:  Scope0 [ Wed Jun 10, 2009 8:12 pm ]
Post subject:  Re: Zombie Offense

When will your awsome mod spree stop? downloading and comments to come.

Author:  Gamefreak [ Wed Jun 10, 2009 8:12 pm ]
Post subject:  Re: Zombie Offense

Like the idea about to try it.

Author:  CrazyMLC [ Wed Jun 10, 2009 8:26 pm ]
Post subject:  Re: Zombie Offense

Lol.
Zombie offense.

Oh, the hilarity.

Downloaded, and will test.

Author:  mail2345 [ Wed Jun 10, 2009 8:46 pm ]
Post subject:  Re: Zombie Offense

So when's robot offense coming?

Author:  LowestFormOfWit [ Wed Jun 10, 2009 11:37 pm ]
Post subject:  Re: Zombie Offense

I liked the idea a lot, but with infinite zombies to spawn, shouldn't there be more coalition to destroy than 2 dudes?

If this is expanded upon, I'd be all over it.

Author:  The Decaying Soldat [ Thu Jun 11, 2009 9:30 am ]
Post subject:  Re: Zombie Offense

That mother zombie is...arrghhh, ewww, with that giant...Arrrghh

But it's such an innovative idea!!! Right now it's good as a template, but it will need much more to make it actually fun to play.

Perhaps the ability to use funds to spawn/order stronger zombies(no need to restrict what units people can buy, eventually they'll play the proper way). More humans to kill. Maybe more routs to choose?

Author:  AgentBaron [ Fri Jun 12, 2009 4:12 am ]
Post subject:  Re: Zombie Offense

This could be interesting as a multiplayer mode a la Klone Soccer...

Author:  The Decaying Soldat [ Fri Jun 12, 2009 11:48 am ]
Post subject:  Re: Zombie Offense

I got bored so I detached the mother zombie with the detach gun. It does walk nicely.

Author:  Manticore [ Sun Jun 21, 2009 1:47 am ]
Post subject:  Re: Zombie Offense

what would be great is if this was transplanted onto the cave cliffs map with several zombie makers throughout.

Author:  mikeDiZzLe. [ Sat Jul 04, 2009 10:08 pm ]
Post subject:  Re: Zombie Offense

I thought it was very good haha. I loved the idea! :D

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