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Mappack v1.0
http://forums.datarealms.com/viewtopic.php?f=24&t=15520
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Author:  2v50 [ Tue Jun 23, 2009 9:40 pm ]
Post subject:  Mappack v1.0

Ok had to reupload seeing as someone deleted it last time c&c appreciated
Also this may not work on the mac build

Attachments:
File comment: In zip format
Mappack by 2v50.zip [21.18 KiB]
Downloaded 518 times
File comment: Same as the other one but this one is in rar format
Mappack by 2v50.rar [14.49 KiB]
Downloaded 521 times

Author:  Contrary [ Tue Jun 23, 2009 9:56 pm ]
Post subject:  Re: Mappack v1.0

pics plox

Author:  Point.blank [ Tue Jun 23, 2009 9:59 pm ]
Post subject:  Re: Mappack v1.0

If this is a re-upload, shouldn't you put it at the bottom of the thread It came from?
If that is considered raising the dead, Is it converted for B23?
If it is, why am I making these 'what if' statements?
Anyways, it needs pics, as usual...

Author:  shadow [ Wed Jun 24, 2009 7:58 am ]
Post subject:  Re: Mappack v1.0

They do work on mac, their okay, you only used one terrain, and two weren't that hard to make. The only reason I'm keeping this is for the weapons testing one.

Author:  2v50 [ Wed Jun 24, 2009 7:03 pm ]
Post subject:  Re: Mappack v1.0

soz i will get pics up soon
also Point.blank it has been reupload because someone deleted the topic and who says that it needs converted?
shadow717 yep the weps testing is the best one in the pack


new maps coming soon also should i get rid of the fort maps?

Author:  Kilgannon [ Thu Jun 25, 2009 12:03 am ]
Post subject:  Re: Mappack v1.0

These forts are ugly and horribly designed. You can't fit a dropship into the hangars on 2 forts, on fort the brain is preplaced so you can't place any units, and all in all these bases are just ♥♥♥♥.

Author:  The Decaying Soldat [ Thu Jun 25, 2009 2:01 pm ]
Post subject:  Re: Mappack v1.0

The maps aren't that good. Bunker design is not practical, and not very defendable.

The weapons testing map is the best, but it has random devices stuck in concrete and the ground, and you cannot order anything due to the ceiling, which is a minus. You should add lua to the scene to stop AI from spawning(if possible), then this will be one very useful map.

Author:  2v50 [ Thu Jun 25, 2009 5:06 pm ]
Post subject:  Re: Mappack v1.0

just to say i made all maps that are up now in b22 and i have not got the hang of lua yet

Author:  Kilgannon [ Thu Jun 25, 2009 6:01 pm ]
Post subject:  Re: Mappack v1.0

2v50 wrote:
just to say i made all maps that are up now in b22

That's not an excuse for them being bad.

Author:  Roy-G-Biv [ Thu Jun 25, 2009 6:40 pm ]
Post subject:  Re: Mappack v1.0

2v50 wrote:
just to say i made all maps that are up now in b22 and i have not got the hang of lua yet

Don't need Lua to make awesome bases/maps.

Author:  ProjektTHOR [ Thu Jun 25, 2009 7:50 pm ]
Post subject:  Re: Mappack v1.0

I think polls should be banned from Scene and Mod releases.

Author:  Roon3 [ Thu Jun 25, 2009 7:59 pm ]
Post subject:  Re: Mappack v1.0

People just shouldn't use so many options in their polls, four is enough, and that's also quite a bit. (Just make a poll with Yay/Nay, nothing more)

Author:  Roy-G-Biv [ Thu Jun 25, 2009 8:02 pm ]
Post subject:  Re: Mappack v1.0

I think mods are either "Love it or Hate it".
Not graded on a scale of 1-10, 1 being the worst.

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