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 Snipe Point (a simple scene) 
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Joined: Sun Feb 15, 2009 6:01 pm
Posts: 26
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Post Snipe Point (a simple scene)
Snipe Point

You are the sniper. you kill people.
Simple eh?




Attachment:
Snipe Point - Copy.bmp
Snipe Point - Copy.bmp [ 20.92 KiB | Viewed 10918 times ]

heres a pic

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ScreenDump000.bmp
ScreenDump000.bmp [ 900.05 KiB | Viewed 10886 times ]

heres a pic of how many i killed...(60)


Attachment:
SFK.rte.rar [105.54 KiB]
Downloaded 693 times

and here the scene is.


post A pic with your end number of kills!
We'll see who can really play.

Attachment:
SFK.rte.rar [109.59 KiB]
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and heres the non-looping version.


Sun Jan 10, 2010 10:44 pm
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Moderator Hero

Joined: Sun Dec 24, 2006 11:28 pm
Posts: 868
Location: London Server
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Post Re: Snipe Point (a simple scene)
Carnage in seconds - very easy to achieve.
Image


It's okay as a skirmish, but as a mission it would be awesome - I find the units only come from the right, create two spawn points for the enemy and perhaps have increasing difficulty levels - check out the Zombie Defence missions That Grif did, they're awesome. Also perhaps make the actor a brain so you fail when you die.

I can imagine something like zombie defence - maybe pin the actor to provide some additional difficulty, and definitely definitely try to create some activities that include some of the tougher mods (Darkstorm, Unitech blah blah blah) in it to ramp things up.


Mon Jan 11, 2010 12:20 am
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Joined: Mon Jun 29, 2009 2:40 am
Posts: 610
Location: Deep below The Map of Mars
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Post Re: Snipe Point (a simple scene)
I suggest you modify the map to better support the way CC likes to spawn things for skirmish.
This entails sliding the base all the way left, then turning on wrapping. The closer the brain is to the edge the better.


Mon Jan 11, 2010 3:29 am
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Joined: Tue Aug 11, 2009 2:42 am
Posts: 321
Location: On an iceberg typing away...
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Post Re: Snipe Point (a simple scene)
hmm I tryed it but there was a looping problem the drop ship doors were killing me!


Mon Jan 11, 2010 8:38 pm
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Joined: Sun Feb 15, 2009 6:01 pm
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Post Re: Snipe Point (a simple scene)
ok. how do you create spawn points. i dont know things and im proud of it.
Although it would be better if i knew more...


Tue Jan 12, 2010 12:33 am
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Joined: Mon Jun 29, 2009 2:40 am
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Location: Deep below The Map of Mars
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Post Re: Snipe Point (a simple scene)
Being proud of ignorance is, in my view, the #1 worst thing to be.
Know that you do not know everything, but feel it as something to fix!

Otherwise, people do not want to help you.
Anyway, you should look at (for instance) the tutorial level, and see where the drop area is defined for the human.
That's basically what you want to do, but for the AI.
Two boxes for one "landing zone" that makes up everything but where the brain you placed is, or something along those lines.


Tue Jan 12, 2010 6:41 am
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Joined: Wed Mar 31, 2010 2:38 pm
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Post Re: Snipe Point (a simple scene)
This is my favorite map.


Thu Apr 01, 2010 6:03 pm
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Snipe Point (a simple scene)
Snipe point? Pfsh.
Attachment:
ScreenDump002.png


Thu Apr 01, 2010 7:08 pm
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