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Cliffside 1.03
http://forums.datarealms.com/viewtopic.php?f=24&t=19321
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Author:  Lizardheim [ Sat Jul 24, 2010 7:33 am ]
Post subject:  Cliffside 1.03

Image
^This map made by mirokan of picturewars turned into a cortex command map.

Screens linked for huge size.
http://filesmelt.com/dl/ScreenDump1.png
http://filesmelt.com/dl/ScreenDump2.png
http://filesmelt.com/dl/ScreenDump3.png
http://filesmelt.com/dl/ScreenDump4.png

Wrap on because of complications when wrap is turned off.

Code:
Mirokan: you turned it into a map? haha
Mirokan: niiicee

Attachment:
File comment: 1.03
MiroCliffside.rte.rar [2.13 MiB]
Downloaded 2706 times

Author:  411570N3 [ Sat Jul 24, 2010 9:24 am ]
Post subject:  Re: PW_Cliffside

Fun map. The tunnels make for interesting gameplay, and the map is generally fun to play in. You could probably populate some areas with some rocks and a little gold to make it a little more visually varied, make the ground slightly deeper and have the central flat area slightly extended. The area with sand that reaches the bottom should probably have a solid bottom to it at least.

Author:  Dylanhutch [ Sat Jul 24, 2010 9:41 am ]
Post subject:  Re: PW_Cliffside

Nice, though add some topsoil spread around at the top of the ground in the caves.

:wink:




Oh and make the grav a bit more intense. 20 is the default.

Author:  Lizardheim [ Sat Jul 24, 2010 9:48 am ]
Post subject:  Re: PW_Cliffside

Yeah I know, removed that.
Updating after, testing it out now.

Updated :3

Author:  Dylanhutch [ Sat Jul 24, 2010 10:05 am ]
Post subject:  Re: PW_Cliffside

A little like this.
Attachment:
MiroCliffside.rte.zip [405.48 KiB]
Downloaded 864 times

:lol:

Author:  Lizardheim [ Sat Jul 24, 2010 10:07 am ]
Post subject:  Re: PW_Cliffside

ARGH too many things floating around I can't find my way in the .ini lol.

Author:  Dylanhutch [ Sat Jul 24, 2010 10:10 am ]
Post subject:  Re: PW_Cliffside

I fixed it.

(The grav thing)

Author:  Lizardheim [ Sat Jul 24, 2010 10:14 am ]
Post subject:  Re: PW_Cliffside

I just changed it myself :P

Author:  Geti [ Sat Jul 24, 2010 1:11 pm ]
Post subject:  Re: PW_Cliffside

Man, I'd try this but I've got no CC at the moment. The contour looks pretty rad though, should feel nice and claustrophobic with the fog of war addition of B24 :)

Author:  Lizardheim [ Sat Jul 24, 2010 1:41 pm ]
Post subject:  Re: PW_Cliffside

Yeah hopefully.
There are a lot more awesome picturewars maps out there that I might turn into CC maps sooner or later :3

Author:  matty406 [ Sat Jul 24, 2010 1:45 pm ]
Post subject:  Re: PW_Cliffside

Oh! I like it!
It looks like i could perch a small base on the top there.
Maybe some small mining complexes in the caverns.
I'll also be checking out that Picture Wars.

Author:  Lizardheim [ Sat Jul 24, 2010 2:28 pm ]
Post subject:  Re: Cliffside 1.03

Changed a bit on it, made sand have dirt bottom and made the dense dirt be more consistent.
:D

Author:  LeonXross [ Sun Jul 25, 2010 6:55 pm ]
Post subject:  Re: Cliffside 1.03

Hey this is a pretty brilliant map!

Is it possible to extend the beachhead so that after water, you would be going on a stretch of sand until you hit the cliff? It would be a great map to make an Operation Overlord sort of mission.

Author:  Lizardheim [ Sun Jul 25, 2010 7:07 pm ]
Post subject:  Re: Cliffside 1.03

What are you talking about? This map has no water.
I was originally going to add water, but I didn't feel like adding that one cool person's water or using ingame water because ingame water is not an option.
It has only sand and dirt.

Author:  BioBen [ Mon Jul 26, 2010 8:36 am ]
Post subject:  Re: Cliffside 1.03

The blue is sand.

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