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Cortex Command Online Deathmatch - UPDATE - 12/19/10
http://forums.datarealms.com/viewtopic.php?f=24&t=19719
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Author:  elamre [ Sun Oct 16, 2011 4:13 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

ill be hosting a dedicated server.
located near Amsterdam in Holland. 2 mbit upload, of which 1 mbit upload dedicated to this server.
hope this stimulates the maker of the mod :). since this mod is EPIC!
my IP: 195.240.110.218
on the default port! it will be up in 20 min or faster.
hope to see ya there! :)

Author:  superstepa [ Tue Oct 18, 2011 12:07 am ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

Let me find a server software, and I will be able to host

Author:  superstepa [ Tue Oct 18, 2011 12:17 am ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

Trying to host at 70.79.79.206
Any specific ports I should open?
-edit-
Sorry, doesn't work

Port 8998

Author:  Sims_Doc [ Wed Oct 19, 2011 12:09 am ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

superstepa wrote:
Trying to host at 70.79.79.206
Any specific ports I should open?
-edit-
Sorry, doesn't work

Port 8998


Didn't think anyone still used this.

Author:  Battleship2424 [ Sat Dec 22, 2012 3:51 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

Is there a new server file?

Author:  jiveturkey43 [ Sat Dec 29, 2012 9:10 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

So this mod is just dead? ffs...

Author:  shaun4519 [ Thu Jan 03, 2013 8:52 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

when I tried to get in the server it said player(a nil value) :???:

Author:  Chronometer [ Fri Mar 22, 2013 10:10 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

shaun4519 wrote:
when I tried to get in the server it said player(a nil value) :???:


Pretty sure this mod doesn't work... gonna try it out.

Author:  Roast Veg [ Sat Mar 23, 2013 12:42 am ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

This mod has not been updated for a very long time, and currently no servers are being hosted for it.

Author:  dasqe4 [ Thu May 30, 2013 8:34 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

Someone should update this mod for 1.0!

Author:  Notsoscary [ Sun Jun 02, 2013 1:00 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

How can you update something nobody can update?

Author:  Roast Veg [ Sun Jun 02, 2013 1:40 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

Actually since this mod is so light it wouldn't be very hard to update, the problem is that nobody has offered to run any servers for any length of time, so the mod has no current purpose.

Author:  Chronometer [ Sat Jun 15, 2013 11:58 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

I would if I could, have 0 idea how to though.

Author:  LocatingGoku [ Tue Jul 02, 2013 2:36 am ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

I'm bump/necro ing this to give more attention to the subject, seriously, who the ♥♥♥♥ doesn't want to play CC on multiplayer?
This MUST be updated.

Author:  Unit158 [ Thu Nov 21, 2013 10:00 pm ]
Post subject:  Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10

I can update this if someone can explain why Cortex Command doesn't seem to like using the Lua 5.1 DLL. Does it have to be in the Base.rte folder?

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