View unanswered posts | View active topics It is currently Thu Mar 28, 2024 6:13 pm



Reply to topic  [ 80 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
 Mission (Coalition): Lab Exploration [updated update] 

Do you think the mission is
Too difficult? 15%  15%  [ 13 ]
Too easy? 23%  23%  [ 20 ]
Ok? 62%  62%  [ 54 ]
Total votes : 87

 Mission (Coalition): Lab Exploration [updated update] 
Author Message

Joined: Fri Aug 05, 2011 8:02 am
Posts: 15
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [stupid crab update]
I love you mehman and your hilarious prank ^_^ I even kept the Screensaver cause it is hilariously awesome


Thu Feb 02, 2012 12:13 am
Profile
User avatar

Joined: Tue Nov 17, 2009 7:38 pm
Posts: 909
Location: France
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Thanks, I just updated it so that the crab doesn't awake when you quit the scene or the game, now it just awakes when you kill the crab imprisonned in the lab. There may be some new things too, or not.


Fri Feb 03, 2012 12:52 pm
Profile

Joined: Fri Feb 25, 2011 3:52 pm
Posts: 39
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
one of the "new things" can complete tutorial bunker, dummy swarm and tartarus on it's own.
two of them should be able to complete unmapped lands.
nice work you did)


Fri Feb 03, 2012 8:37 pm
Profile
User avatar

Joined: Mon Jan 16, 2012 10:37 pm
Posts: 21
Location: U.S.A.
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
zoidberg wrote:
one of the "new things" can complete tutorial bunker, dummy swarm and tartarus on it's own.
two of them should be able to complete unmapped lands.
nice work you did)

What do you mean by this? :?


Fri Feb 03, 2012 10:24 pm
Profile
User avatar

Joined: Fri Aug 12, 2011 3:03 am
Posts: 32
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Can you remove the "fog" that seems to be making it lag a whole bunch :cool:


Tue Feb 21, 2012 5:56 pm
Profile
User avatar

Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Then it wouldn't be "Lab Exploration". It would be "Lab Assault".


Last edited by Harzipan on Wed Feb 29, 2012 9:22 pm, edited 1 time in total.



Wed Feb 22, 2012 9:17 pm
Profile
User avatar

Joined: Tue Nov 17, 2009 7:38 pm
Posts: 909
Location: France
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Plus the lag doesn't come from the fog, it comes from the multiple lua scripts that are running simultaneously on the scene.


Wed Feb 22, 2012 9:19 pm
Profile
User avatar

Joined: Fri Feb 17, 2012 3:46 am
Posts: 82
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
DAMMIT ok so after playing it the first time and played it again and killed the crab by accident since I thought it would give me a experimental gun but did that insane thing and terrified me and now I think that this may become a trend and people may exploit this and the game might become abandoned i recommend you never give the information to anyone since it may be very powerful also instead of making this a computer altering thing can you change it to just a in game thing since i play this game on my mom's computer and if she found out this happened i would be in huge trouble also i uninstalled the mod since of the instability of the script and I don't recommend buying multiple of the doom crabs then crashing them in a rocket since a infinite Dos insanity happens please fix this cause its horrible


Sat Feb 25, 2012 5:56 am
Profile
User avatar

Joined: Fri Aug 12, 2011 3:03 am
Posts: 32
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Mehman wrote:
Plus the lag doesn't come from the fog, it comes from the multiple lua scripts that are running simultaneously on the scene.

Oh, i'm sorry for disrespecting the almighty DRFF deity


Sun Feb 26, 2012 7:43 pm
Profile
User avatar

Joined: Tue Nov 17, 2009 7:38 pm
Posts: 909
Location: France
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
I don't think you disrespected anybody, you just made a suggestion, that's fine.


Mon Feb 27, 2012 2:48 pm
Profile
User avatar

Joined: Fri Feb 17, 2012 3:46 am
Posts: 82
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
EDIT: dont listen to what i said before, im such a noob just look at my amount of posts i will cut down the amount of size this takes on the forum A.K.A delete it cause its useless and takes up space im sorry for any disturbance i have made. anyway great scene can you perhaps make a version of it where the LAG FROM HELL is removed? like get rid of those floating LUA heavy drones and replace then with something else. also can you remove the snow/rain cause flying particles makes my computer lag. you can still keep the original mission but can you please make a second version with these ideas? i am sorry if this message annoys you but anyway great scene but i still wish i could play a version of it where it doesn't take 5 minutes just to get the first weapon due to the 0.10X timescale.


Last edited by mechwarrior on Tue Apr 24, 2012 3:43 pm, edited 1 time in total.



Thu Mar 29, 2012 5:57 pm
Profile

Joined: Mon Aug 08, 2011 9:22 pm
Posts: 18
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
This sounds very cool...but is anyone else having the problem of no download links?? :(


Mon Apr 09, 2012 4:26 pm
Profile
User avatar

Joined: Tue Nov 17, 2009 7:38 pm
Posts: 909
Location: France
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
I just reuploaded it, also the crab thing is now deactivated by default.


Mon Apr 09, 2012 6:30 pm
Profile

Joined: Mon Aug 08, 2011 9:22 pm
Posts: 18
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Thank you! :D
I'll post some feedback once ive had a play around :)

EDIT: Yeah, it doesnt look like I'm gonna be able to give you much feedback, due to the crippling lag I get xD I doubt you can do much about it, but thought I should let you know :)


Mon Apr 09, 2012 8:30 pm
Profile
User avatar

Joined: Mon May 23, 2011 3:41 pm
Posts: 269
Reply with quote
Post Re: Mission (Coalition): Lab Exploration [updated update]
Too laggy


Sun Apr 29, 2012 6:34 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 80 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.073s | 16 Queries | GZIP : Off ]