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 Times of Hardship Campaign 
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Post Re: Times of Hardship Campaign
salix_catus wrote:
Hi, I'm using a mac, and i can't get the mission to load.
:???: Well the top one is causing all the ones lower down. For some reason CC isn't finding the framework script, make sure you can find it yourself.

Emogotsaone wrote:
Here are the fixes I applied to the Mining Post level Lua.
Yep, weegee pointed those out to me already. I'll get on them asap.


Sun May 22, 2011 4:24 pm
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Post Re: Times of Hardship Campaign
Roast Veg wrote:
:???: Well the top one is causing all the ones lower down. For some reason CC isn't finding the framework script, make sure you can find it yourself.

well i checked to see it was there as soon as i saw the error, and it was there alright. Hmm. so whats the deal with cortex command not being able to find things? it seems to happen alot, means i can't use quite a few mods. it's often when they ask for a file in base.rte. but those are easy i just copy the files into the rte the mod is in, change the path, and it works... is the not finding files only a mac thing really?


Sun May 22, 2011 10:17 pm
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Post Re: Times of Hardship Campaign
Honestly, I don't know. I don't have a mac, nor have I had that error at all.


Sun May 22, 2011 10:37 pm
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Post Re: Times of Hardship Campaign
For the third mission, how long is the upload supposed to take? I held out as long as I could, but I eventually died, and I'm not sure what was supposed to happen.


Mon May 23, 2011 2:39 am
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Post Re: Times of Hardship Campaign
I can't remember if the time for the upload is scaled by difficulty. It shouldn't matter, because setting it to an easier difficulty will make it easier, somehow.


Mon May 23, 2011 4:28 pm
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Post Re: Times of Hardship Campaign
Bumpity.

--99.92% bug free and eco-friendly--
Only the mission 4 plate to fix now. Don't know if I'll ever get around to that.


Mon May 23, 2011 6:17 pm
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Post Re: Times of Hardship Campaign
Mac users:
The first problem is in GlobalLibrary.ini. The reference to CampaignFrameworkLibrary.lua is "broken".

Go to Applications -> control-click Cortex Command b24 -> Show Package Contents -> Contents/Resources/TimesOfHardship.rte/Framework/Scenes/Objects/GlobalLibrary.ini
At the path to the framework library (line 12), there seems to be an extra space on the end (after .lua). Remove that.

Not done yet, as there will be more errors now.

Now go to: Contents/Resources/TimesOfHardship.rte/Framework/Scenes/Scripts/CampaignFrameworkLibrary.lua
Change all the double backslashes to single forwardslashes

Confirmed to work only to the start of the first mission so far.

On permission of Roast Veg, I will upload a Mac-friendly .rte

There should be a global rule in modmaking to use / instead of \. CC for Windows interprets it both ways, but the Mac version strictly uses /


Mon May 23, 2011 9:39 pm
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Post Re: Times of Hardship Campaign
By all means upload a mac friendly version. I'll even give you some creditos.


Mon May 23, 2011 9:53 pm
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Post Re: Times of Hardship Campaign
I only have a .zip compressor at the moment, but that shoud be fine for the Mac people I think.

Roast Veg, if you want to integrate the changes, I have only changed GlobalLibrary.ini and CampaignFrameworkLibrary.lua as above. Might be handy to just copy/paste those to a release version for the next update, if there are no more changes to those files. (I do not guarantee them to work with Windows, though I don't see why not)

Attached. Thank you for allowing the modification :) no need to credit.


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File comment: Mac-friendly version
TimesOfHardship.rte.zip [2.93 MiB]
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Tue May 24, 2011 12:12 am
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Post Re: Times of Hardship Campaign
I was just wondering but what is the first save in the missions.DAT file? No matter what missions I play it still says false.


Tue May 24, 2011 2:01 am
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Post Re: Times of Hardship Campaign
Hush, don't feed the cheaters!


Wed May 25, 2011 5:08 pm
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Post Re: Times of Hardship Campaign
PM me then. This will be on a need to know basis.


Wed May 25, 2011 9:10 pm
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Post Re: Times of Hardship Campaign
Oh I couldn't possibly...


Thu May 26, 2011 12:17 am
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Post Re: Times of Hardship Campaign
How do I beat level 1?

I get my brain up to the escape part but the rocket just sits there.


Fri May 27, 2011 1:25 am
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Post Re: Times of Hardship Campaign
Switch to the rocket and open the doors by clicking. Then open the pue chart and tell it to stay. Switch to the brain and jetpack into the guidelines, finally fly away!


Fri May 27, 2011 2:10 am
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