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 [Abandoned] Cortex Shock 
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Post Re: Cortex Shock
Digger4401 wrote:
PFCDev wrote:
If I remember right, the letters are glows, which means that you must have disabled glows.
Check your settings.ini in the base.rte. make sure post pixel glow is "1". I think its close to the top of the settings, but I haven't manually changed the settings for months.

No, won't work, I can see when you get money now, but the white text is still dots.


You should set your deltatime to default value, or maybe even try to reset the whole config to default one.


Sat Sep 15, 2012 9:46 am
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Post Re: Cortex Shock
I can't get working the 40K faction, i tried everything i could...but i get only this
http://tinypic.com/r/zjf7ue/6


Mon Sep 17, 2012 7:45 pm
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Post Re: Cortex Shock
AFAIK you need to enable Cortex Chock compatibility in the same file where you enable\disable different W40K factions.


Mon Sep 17, 2012 8:19 pm
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Post Re: Cortex Shock
W40K.rte/Index.ini;
Enable CortexShock index loading by uncommenting that line. Just remove the // before the last line so it matches the others.

W40K.rte/Factions.ini;
Make sure the base faction is enabled. If you want to play the Ultramarines in CShock, make sure the main Ultramarine faction is set to load.

W40K.rte/CortexShock/CShock Index.ini
Enable the desired chaper by uncommenting it.

I realize this is a fairly complicated set of hoops to jump through relatively speaking, but it's the best way I've found to cut down on load times given the way CC loads stuff. I think I can streamline it all into the Index.ini but that would still only take one step out of the routine.


Mon Sep 17, 2012 10:02 pm
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Post Re: Cortex Shock
That didn't help.. :(
Now i get to see this http://i47.tinypic.com/293ztj8.jpg...
Although i have 2 factions enabled...


Tue Sep 18, 2012 6:13 am
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Post Re: Cortex Shock
Copy W40K Cortex Shock faction files to CortexShock.rte/Factions then open CortexShock.rte/Factions/Factions.cfg in notepad and add lines with W40K lua faction files.


Tue Sep 18, 2012 8:11 am
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Post Re: Cortex Shock
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Copy W40K Cortex Shock faction files to CortexShock.rte/Factions then open CortexShock.rte/Factions/Factions.cfg in notepad and add lines with W40K lua faction files.

I tryed that before it didn't work(plus its standart procedure for me)...


Tue Sep 18, 2012 1:46 pm
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Post Re: Cortex Shock
StanT101 wrote:
Quote:
Copy W40K Cortex Shock faction files to CortexShock.rte/Factions then open CortexShock.rte/Factions/Factions.cfg in notepad and add lines with W40K lua faction files.

I tryed that before it didn't work(plus its standart procedure for me)...

Tried and retried deleting/reinstalling CC going throught all procedures, double checking, i was able to get only one faction show up, although i enabled all of them...
EDIT: When i try playing for them game crashes when i finish first level..


Thu Sep 20, 2012 4:15 pm
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Post Re: Cortex Shock
Have you changed all those files from the screenshot?

http://dl.dropbox.com/u/1741337/CortexS ... e/W40K.jpg


Thu Sep 20, 2012 4:30 pm
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Post Re: Cortex Shock
Yes.


Thu Sep 20, 2012 5:17 pm
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Post Re: Cortex Shock
Ok, I rechecked everything once again. It seems that W40K's faction files for UL2 are broken. They refer to Undead.rte which desappeared from B27. You can ask Arcalane to fix them.


Thu Sep 20, 2012 10:45 pm
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Post Re: Cortex Shock
Oh, of course. Hang on, I'll sort that out now.

Ed: There. This probably could've been avoided if you looked at the console output. :???:


Attachments:
CShockUpdt.zip [18.85 KiB]
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Thu Sep 20, 2012 11:13 pm
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Post Re: Cortex Shock
Sadly that didn't help...
Oh and it will help in any way the only chapter that was working(only in the first level) was Dark Angels, others just don't show up in chapter selection screen.


Sat Sep 22, 2012 10:23 am
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Post Re: Cortex Shock
Try this one


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Sat Sep 22, 2012 3:14 pm
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Post Re: Cortex Shock
Good news, chapters now show up in selection screen..
The bad news is, game still crashes upon me when i transfer to second level..
P.S. I'll try to reinstall everything.Hope it'll help
EDIT: It didn't help, game still crashing


Sat Sep 22, 2012 3:58 pm
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