Data Realms Fan Forums http://forums.datarealms.com/ |
|
Activity: Dynamic Warfare http://forums.datarealms.com/viewtopic.php?f=24&t=31032 |
Page 2 of 5 |
Author: | Rainbows [ Fri Jun 01, 2012 5:32 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
My brain was inside a drop crate when the "survive orbital strike" mission started. I took my brain out the drop crate and it said I failed the mission. Just for any bug fixes you may want to do. :3 |
Author: | weegee [ Fri Jun 01, 2012 6:31 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Yeah, that happens thanks to my lousy brain death detection scheme in mission objectives, I'll probably have to rewrite it. |
Author: | Timppa [ Tue Jun 05, 2012 1:42 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
I tried playing the Dummy Assault-mission. The enemies seem to spawn way too fast. This makes objectives like "clear the area" nearly impossible because the enemies swarm the area faster than you can kill them. I can live with the game being hard but it also makes the game lag on my i5 2500k + gtx 580 rig. |
Author: | weegee [ Tue Jun 05, 2012 2:43 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
You can set self.DefaultSpawnInterval to whatever value you want or adjust difficulty with difficulty slider. It affects all spawn rates. Tell me what interval was the best for you. |
Author: | Ingoguy15 [ Sun Jun 10, 2012 5:50 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Maginot works fine, but it crashes when I try the Dummy assault one. Says it's looking for Missions.rte/Scenes/Dummy Assault/DummyAssault2 which doesn't exist on my computer. EDIT: I've fixed it by changing the relevant line in the .ini file myself. There is a line in Warfare.rte\Scenes\Warfare Dummy Assault.ini that says Code: FilePath = Missions.rte/Scenes/Dummy Assault/DummyAssault2.bmp Change this to Code: FilePath = Missions.rte/Scenes/Terrains/DummyAssault2.bmp Also, despite having files for Unitec faction choices, I can't seem to pick them to start with. Any ideas? For the record, I had tons of fun with the Maginot mission here. You did a great job. |
Author: | weegee [ Sun Jun 10, 2012 7:02 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Ingoguy15, thanks for the fix, updated. |
Author: | Joseh123 [ Tue Jun 19, 2012 11:40 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Hey, weegee, I have got an error, when I use the Nova Mind faction, it spawns everything alright, but when the brain comes, it says the brain is destroyed and a FAIL shows up and I have to restart |
Author: | weegee [ Wed Jun 20, 2012 3:48 am ] |
Post subject: | Re: Activity: Dynamic Warfare |
Any error messages in the console? |
Author: | Kanedoom [ Wed Jun 20, 2012 8:44 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Can we hope for Multiplayer? I would love to play this with a friend. |
Author: | weegee [ Thu Jun 21, 2012 8:34 am ] |
Post subject: | Re: Activity: Dynamic Warfare |
Only in co-op mode, probably in the future. |
Author: | apeguy21 [ Thu Jun 21, 2012 8:13 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
have the devs even thought of online multiplayer |
Author: | Lizardheim [ Fri Jun 22, 2012 10:37 am ] |
Post subject: | Re: Activity: Dynamic Warfare |
Yeah and every time we think of it we also think of how much work it'd need to work properly and how we could just build a new engine from scratch instead of doing that. |
Author: | H3FC [ Fri Jun 22, 2012 6:05 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
When I attempt to begin "Warfare Maginot Mission", me playing as Imperatus faction VS any, when the mission begins my commander dies instantly and I fail the mission. Thought I'd report this since it seems no one else has (probably because no one plays as Imperatus). After playing this a bit more, I find the Maginot Mission scene the most entertaining. Playing as Ronin Vs. Coalition is amazingly hectic. The entire time I think to myself "I can't be three places at once! " All in all though i find this very entertaining. |
Author: | Kanedoom [ Fri Jun 22, 2012 6:16 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
weegee wrote: Only in co-op mode, probably in the future. When I start Dynamic Warfare with 2 players on red team, and the a.i on green, when I choose the faction, it starts the game with only one brain, and it isn't "Splitscreen" |
Author: | weegee [ Sat Jun 23, 2012 10:53 pm ] |
Post subject: | Re: Activity: Dynamic Warfare |
Kanedoom wrote: When I start Dynamic Warfare with 2 players on red team, and the a.i on green, when I choose the faction, it starts the game with only one brain, and it isn't "Splitscreen" That's because it's currently not multiplayer-compatible. Probably in the future. |
Page 2 of 5 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |