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Activity: Dynamic Warfare
http://forums.datarealms.com/viewtopic.php?f=24&t=31032
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Author:  Rainbows [ Fri Jun 01, 2012 5:32 pm ]
Post subject:  Re: Activity: Dynamic Warfare

My brain was inside a drop crate when the "survive orbital strike" mission started.
I took my brain out the drop crate and it said I failed the mission.

Just for any bug fixes you may want to do. :3

Author:  weegee [ Fri Jun 01, 2012 6:31 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Yeah, that happens thanks to my lousy brain death detection scheme in mission objectives, I'll probably have to rewrite it.

Author:  Timppa [ Tue Jun 05, 2012 1:42 pm ]
Post subject:  Re: Activity: Dynamic Warfare

I tried playing the Dummy Assault-mission. The enemies seem to spawn way too fast. This makes objectives like "clear the area" nearly impossible because the enemies swarm the area faster than you can kill them. I can live with the game being hard but it also makes the game lag on my i5 2500k + gtx 580 rig.

Author:  weegee [ Tue Jun 05, 2012 2:43 pm ]
Post subject:  Re: Activity: Dynamic Warfare

You can set self.DefaultSpawnInterval to whatever value you want or adjust difficulty with difficulty slider. It affects all spawn rates. Tell me what interval was the best for you.

Author:  Ingoguy15 [ Sun Jun 10, 2012 5:50 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Maginot works fine, but it crashes when I try the Dummy assault one. Says it's looking for Missions.rte/Scenes/Dummy Assault/DummyAssault2 which doesn't exist on my computer.

EDIT: I've fixed it by changing the relevant line in the .ini file myself. There is a line in Warfare.rte\Scenes\Warfare Dummy Assault.ini that says
Code:
FilePath = Missions.rte/Scenes/Dummy Assault/DummyAssault2.bmp


Change this to
Code:
FilePath = Missions.rte/Scenes/Terrains/DummyAssault2.bmp
and that fixes it.

Also, despite having files for Unitec faction choices, I can't seem to pick them to start with. Any ideas?

For the record, I had tons of fun with the Maginot mission here. You did a great job.

Author:  weegee [ Sun Jun 10, 2012 7:02 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Ingoguy15, thanks for the fix, updated.

Author:  Joseh123 [ Tue Jun 19, 2012 11:40 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Hey, weegee, I have got an error, when I use the Nova Mind faction, it spawns everything alright, but when the brain comes, it says the brain is destroyed and a FAIL shows up and I have to restart :???:

Author:  weegee [ Wed Jun 20, 2012 3:48 am ]
Post subject:  Re: Activity: Dynamic Warfare

Any error messages in the console?

Author:  Kanedoom [ Wed Jun 20, 2012 8:44 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Can we hope for Multiplayer? I would love to play this with a friend.

Author:  weegee [ Thu Jun 21, 2012 8:34 am ]
Post subject:  Re: Activity: Dynamic Warfare

Only in co-op mode, probably in the future.

Author:  apeguy21 [ Thu Jun 21, 2012 8:13 pm ]
Post subject:  Re: Activity: Dynamic Warfare

have the devs even thought of online multiplayer :???:

Author:  Lizardheim [ Fri Jun 22, 2012 10:37 am ]
Post subject:  Re: Activity: Dynamic Warfare

Yeah and every time we think of it we also think of how much work it'd need to work properly and how we could just build a new engine from scratch instead of doing that.

Author:  H3FC [ Fri Jun 22, 2012 6:05 pm ]
Post subject:  Re: Activity: Dynamic Warfare

When I attempt to begin "Warfare Maginot Mission", me playing as Imperatus faction VS any, when the mission begins my commander dies instantly and I fail the mission. Thought I'd report this since it seems no one else has (probably because no one plays as Imperatus).

After playing this a bit more, I find the Maginot Mission scene the most entertaining. Playing as Ronin Vs. Coalition is amazingly hectic. The entire time I think to myself "I can't be three places at once! :roll: " All in all though i find this very entertaining.

Author:  Kanedoom [ Fri Jun 22, 2012 6:16 pm ]
Post subject:  Re: Activity: Dynamic Warfare

weegee wrote:
Only in co-op mode, probably in the future.


When I start Dynamic Warfare with 2 players on red team, and the a.i on green, when I choose the faction, it starts the game with only one brain, and it isn't "Splitscreen"

Author:  weegee [ Sat Jun 23, 2012 10:53 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Kanedoom wrote:
When I start Dynamic Warfare with 2 players on red team, and the a.i on green, when I choose the faction, it starts the game with only one brain, and it isn't "Splitscreen"


That's because it's currently not multiplayer-compatible. Probably in the future.

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