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Activity: Dynamic Warfare
http://forums.datarealms.com/viewtopic.php?f=24&t=31032
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Author:  Roy the Cuttlefish [ Sun Jun 24, 2012 7:34 am ]
Post subject:  Re: Activity: Dynamic Warfare

Amazing, Tho, I have to ask, any chance of multiplayer compatibility?

Only asking because my brother likes to play missions with me in this game and when I Try to start it with more then one player it just reverts to 1 large screen.

Author:  4zK [ Mon Jun 25, 2012 6:19 pm ]
Post subject:  Re: Activity: Dynamic Warfare

The triangulating-objective gets tricky after the positions are destroyed by the particle cannon. Something worth polishing?

Author:  weegee [ Mon Jun 25, 2012 7:02 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Yeah i'll try to fix it somehow.

Author:  4zK [ Tue Jun 26, 2012 1:20 pm ]
Post subject:  Re: Activity: Dynamic Warfare

The 'defenders must survive' objective needs a sudden swarm of multiple delivery rockets at once (or at least very rapidly), it would be more challenging than the anti-air objective since that one has around 30 seconds to get prepared.

EDIT*:

Went from 30k to 7k during an airstrike objective. Thank god it ended before I lost all my money.


EDIT**: This is the best activity ever.
When I'm at the point where my brain keeps dying all the time, I get the triangulating objective. One of the position holders is my brain bot, second is a one-armed Brutus, and third is a legless, 2-hp Dafred with an RPG-7. :D

Could someone with good scene-making skills make more maps like maginot for playing this?

Author:  Karroc [ Tue Jul 10, 2012 4:14 am ]
Post subject:  Re: Activity: Dynamic Warfare

I just get a blank background whenever I try and play any of the - Warefare maps. Any ideas why?

Author:  weegee [ Tue Jul 10, 2012 9:58 am ]
Post subject:  Re: Activity: Dynamic Warfare

What factions do you chose? Ronin or Browncoats?

Author:  Karroc [ Tue Jul 10, 2012 11:39 pm ]
Post subject:  Re: Activity: Dynamic Warfare

It doesn't even let me choose...

Author:  Ripperzipper [ Fri Jul 13, 2012 7:59 pm ]
Post subject:  Re: Activity: Dynamic Warfare

When I start this activity on either dummy or maginot, it lets me choose the faction for me and cpu, goes to where I assume the spawn location is and then fails me on the spot without giving me a commander or anything :(

Author:  weegee [ Sat Jul 14, 2012 11:16 am ]
Post subject:  Re: Activity: Dynamic Warfare

Hopefully fixed those bugs. Compatible only with the latest version of B27.

Author:  Xery [ Sun Jul 15, 2012 5:33 am ]
Post subject:  Re: Activity: Dynamic Warfare

B27.2?
I went to the licensing page and downloaded a new file, but its crc32 code is still 52F916E3.
So this' the newest version, right?

Author:  weegee [ Sun Jul 15, 2012 7:29 am ]
Post subject:  Re: Activity: Dynamic Warfare

If it has Techion.rte then yes it's the newest.

Author:  Xery [ Sun Jul 15, 2012 9:21 am ]
Post subject:  Re: Activity: Dynamic Warfare

And yeah it has. Thx very much.

Author:  Ripperzipper [ Sun Jul 15, 2012 10:54 am ]
Post subject:  Re: Activity: Dynamic Warfare

Just snagged the latest version, thank you for fixing this! :D

Author:  weegee [ Tue Aug 14, 2012 11:26 am ]
Post subject:  Re: Activity: Dynamic Warfare

Updated. Added multiplayer support.

Author:  Kanedoom [ Sun Aug 26, 2012 4:03 am ]
Post subject:  Re: Activity: Dynamic Warfare

Oh my god, thank you so much! All this mod needed was multiplayer support.

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