Data Realms Fan Forums
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Activity: Dynamic Warfare
http://forums.datarealms.com/viewtopic.php?f=24&t=31032
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Author:  weegee [ Fri Sep 28, 2012 10:46 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Now supports V1.0 RC1.

Author:  4zK [ Fri Oct 05, 2012 2:50 pm ]
Post subject:  Re: Activity: Dynamic Warfare

The timing should be more random with enemy deliveries. The air defense objective gets boring when the drop ships come every 15 seconds.

Also - the new AI makes this too easy, I liked playing this in B27 more.
I mean, I hope Data does something to fix the AI.

Author:  tankmayvin [ Sat Oct 06, 2012 9:25 am ]
Post subject:  Re: Activity: Dynamic Warfare

Awesome!!!! This game needs more content like this :evil:

I notice that Coop's S.A.W. and Arco are missing from the faction list, any chance of getting those added?

4zK wrote:
The timing should be more random with enemy deliveries. The air defense objective gets boring when the drop ships come every 15 seconds.

Also - the new AI makes this too easy, I liked playing this in B27 more.
I mean, I hope Data does something to fix the AI.


Try the "smarter AI mod": viewtopic.php?f=61&t=31838

Author:  weegee [ Fri Oct 12, 2012 9:49 pm ]
Post subject:  Re: Activity: Dynamic Warfare

4zK wrote:
The air defense objective gets boring when the drop ships come every 15 seconds.


You can always choose harder difficulty, on Nuts! respawn interval is about 7.5 seconds.

Author:  4zK [ Fri Oct 12, 2012 10:29 pm ]
Post subject:  Re: Activity: Dynamic Warfare

weegee wrote:
...always choose harder difficulty

Oh right, completely forgot about that. Thx!

Author:  killkill85 [ Sat Oct 20, 2012 7:02 am ]
Post subject:  Re: Activity: Dynamic Warfare

Why is it that in my game,the only selectable maps for this are Maginot,Dummy Assault and Swarm?
I don't see any options for just a plain map so I can play normal skirmish or anything.How do I fix this,I really want to play this in skirmish.

Author:  weegee [ Sat Oct 20, 2012 7:05 am ]
Post subject:  Re: Activity: Dynamic Warfare

This activity requires specially designed maps, you can also download Swarm and Stratosphere missions to add two more maps.

Author:  killkill85 [ Sat Oct 20, 2012 7:31 am ]
Post subject:  Re: Activity: Dynamic Warfare

Ah well,that kinda sucks.
I guess I'll have to figure out how to add the required stuff in the area editor.

Author:  weegee [ Sat Oct 20, 2012 8:03 am ]
Post subject:  Re: Activity: Dynamic Warfare

You can read Warfare.rte\RequiredAreas.txt to get more info about them

Author:  Footkerchief [ Sun Nov 04, 2012 4:51 pm ]
Post subject:  Re: Activity: Dynamic Warfare

For some reason, Dynamic Warfare isn't showing up in the Skirmish list, even though I have Warfare.rte in my folder. Any ideas?

Author:  weegee [ Sun Nov 04, 2012 6:12 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Right-click on the Warfare.rte folder and check that "Ready for archiving" attribute is not set.

Author:  Footkerchief [ Sun Nov 04, 2012 7:05 pm ]
Post subject:  Re: Activity: Dynamic Warfare

You are a genius.

edit: and this activity rules.

Author:  4zK [ Sat Oct 26, 2013 1:19 pm ]
Post subject:  Re: Activity: Dynamic Warfare

I still play this most of the time. Best arcade action there is to offer.

I was hoping for faction-specific brain units, can you manage that?

Author:  weegee [ Sun Oct 27, 2013 8:39 pm ]
Post subject:  Re: Activity: Dynamic Warfare

Yeah I could add custom brain support, but most old faction files don't define any custom brains, except Arcalane's W40K. Maybe it would be better to add UL2 faction files support?

Author:  Epicnator [ Mon Oct 28, 2013 7:28 am ]
Post subject:  Re: Activity: Dynamic Warfare

weegee wrote:
Yeah I could add custom brain support, but most old faction files don't define any custom brains, except Arcalane's W40K. Maybe it would be better to add UL2 faction files support?


just add UL2 support and Void wanderers support.

Also. can you update your "alternative/extended" skirmish mod? [i saw it and its for B26 D:]

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