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 Flat zones 
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Joined: Mon May 23, 2011 3:41 pm
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 Flat zones
Hi im posting two of old flat zone maps: FlatZoneLarge and FlatZone

Hi i really want to still make this site, so if you have any sugestions tell them may i will use them
Attachment:
File comment: Most flat zone maps you can imagine
FlatZones.rte.rar [3.87 KiB]
Downloaded 1380 times

Attachment:
File comment: All Sandbox modes with massive amount of money made for kikbow and version with enemys for Luringen
Sandbox.rte.rar [47.86 KiB]
Downloaded 583 times
(thanks to Gotcha! enemy units get droped with parachutes.)


Last edited by HeadcrabPL on Sat Apr 27, 2013 12:40 pm, edited 19 times in total.



Sat May 26, 2012 7:45 pm
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Post Re: Flat zones
you have to post pictures buddy. its a rule.


Tue May 29, 2012 12:45 am
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Post Re: Flat zones
grolon wrote:
you have to post pictures buddy. its a rule.

done


Tue May 29, 2012 5:41 am
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Joined: Mon Aug 08, 2011 9:48 am
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Post Re: Flat zones
Even though it really isn't THAT hard to do, it is quite nice to test out bombs and other stuff in it.
You could try to make it a "Sandbox" mode where you have infinite money (9999999c) and nothing else happens but you can do what ever you want.


Wed May 30, 2012 6:05 pm
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Post Re: Flat zones
kikbow wrote:
Even though it really isn't THAT hard to do, it is quite nice to test out bombs and other stuff in it.
You could try to make it a "Sandbox" mode where you have infinite money (9999999c) and nothing else happens but you can do what ever you want.

Done


Last edited by HeadcrabPL on Thu Jun 07, 2012 2:47 pm, edited 2 times in total.



Wed May 30, 2012 7:15 pm
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Post Re: Flat zones
kikbow wrote:
Even though it really isn't THAT hard to do, it is quite nice to test out bombs and other stuff in it.
You could try to make it a "Sandbox" mode where you have infinite money (9999999c) and nothing else happens but you can do what ever you want.



Or you could use the crabconomy and empty scenario mode on this map and make stone cost -999999 gold.
just sayin


Thu May 31, 2012 1:20 am
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Post Re: Flat zones
Awesome someone finally did it, Do you know how long I've been asking for that.

Now i have a request, Remove the grass it dose a wonderful job of killing the enemy before i get the chance to.


Tue Jun 05, 2012 8:26 am
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Post Re: Flat zones
Sims_Doc wrote:
Awesome someone finally did it, Do you know how long I've been asking for that.

Now i have a request, Remove the grass it dose a wonderful job of killing the enemy before i get the chance to.

Done


Wed Jun 06, 2012 8:10 pm
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Post Re: Flat zones
I have a request, could you make a "sandbox" edition of this (unlimited money), but with spawning of unarmed enemies? Would be a great firing range to test out new guns and stuff!


Sun Jul 08, 2012 10:32 pm
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Post Re: Flat zones
Luringen i made it now you can test weapons on unarmed test dummes


Fri Jul 13, 2012 10:29 am
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Post Re: Flat zones
@HeadcrabPL: Thanks, nice job!


Fri Jul 13, 2012 10:30 am
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Post Re: Flat zones
Could you make it like the sandbox firing range so it spawns different unarmed enemies depending on the difficulty setting?


Last edited by Sir on Thu Aug 02, 2012 7:54 am, edited 1 time in total.



Wed Aug 01, 2012 8:10 am
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Post Re: Flat zones
Sir wrote:
Could you make it like the sandbox firing range so it spawns unarmed enemies depending on the difficulty setting?

Its already there, check "SandboxWar" But if you mean lua skirmish you have to go to someone else


Last edited by HeadcrabPL on Fri Aug 24, 2012 9:42 am, edited 1 time in total.



Wed Aug 01, 2012 8:13 am
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Post Re: Flat zones
Hmm nnow only if you made the map out of solid gold with a protective superflat rock layer, My creative pit o' fun dream.


Thu Aug 02, 2012 5:31 am
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Post Re: Flat zones
Sir wrote:
Could you make it like the sandbox firing range so it spawns different unarmed enemies depending on the difficulty setting?

There already is a firing range one its called Firing Range http://forums.datarealms.com/viewtopic.php?f=24&t=31427


Fri Oct 12, 2012 10:25 pm
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