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SHIELD: Under Siege
http://forums.datarealms.com/viewtopic.php?f=24&t=31063
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Author:  Sir [ Sun Sep 16, 2012 6:42 am ]
Post subject:  Re: SHIELD: Under Siege

How do you move the print screen pictures over here?

Author:  weegee [ Fri Sep 28, 2012 9:57 pm ]
Post subject:  Re: SHIELD: Under Siege

Earth part now compatible with V1.0 RC1. Report errors if any.

Author:  Bad Boy [ Tue Oct 02, 2012 2:00 am ]
Post subject:  Re: SHIELD: Under Siege

weegee wrote:
Earth part now compatible with V1.0 RC1. Report errors if any.

New version of City Part. Includes:
1.0 compatibility (sorry it took so long)
A few small bug fixes here and there
Bank mission now uses Gotcha's lovely elevator, no more placeholder drop crate

If anyone experiences any problems please let me know. Otherwise enjoy :)

Author:  motochad [ Tue Oct 02, 2012 6:25 am ]
Post subject:  Re: SHIELD: Under Siege

---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Missions - Earth.rte/Scenes/Wastelands.ini, shortly before line #3091

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------

Okay, what did i do?

Author:  weegee [ Tue Oct 02, 2012 9:19 am ]
Post subject:  Re: SHIELD: Under Siege

Gotcha! wrote:
Check your base.rte\scenes.ini file.
At the bottom of the file the following line should be there:
Code:
IncludeFile = Maps - Objects/Index.ini

If it's not there, please add it. :)


UPD:

You also need to download "Maps Objects Pack, Updated for B27." from the OP.

Author:  Gotcha! [ Thu Oct 04, 2012 12:15 pm ]
Post subject:  Re: SHIELD: Under Siege

Updated to 1.0, thanks to Bad Boy and Weegee. :)

Author:  Eclipseknight [ Sat Oct 06, 2012 7:19 pm ]
Post subject:  Re: SHIELD: Under Siege

---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Missions - City.rte/Scenes/Suburbs.ini, shortly before line #3304

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------

Author:  weegee [ Sat Oct 06, 2012 8:58 pm ]
Post subject:  Re: SHIELD: Under Siege

Now I've finally lost my faith in humanity :(

Author:  Bad Boy [ Mon Oct 08, 2012 1:46 am ]
Post subject:  Re: SHIELD: Under Siege

weegee wrote:
Now I've finally lost my faith in humanity :(

Hahaha yep, though I'd think the number of times people have one with the same previously answered question in CSk wouldn't help you much either.

Gotcha: I'm seriously thinking that big red text in the first post, telling people to install maps - objects is a good idea.

Eclipseknight: Read the first post, it's there for a reason.

Author:  Prod [ Thu Oct 25, 2012 9:46 pm ]
Post subject:  Re: SHIELD: Under Siege

Getting a strange error. After selecting Tenements, the game crashes with no error report. Suburbs worked fine, haven't tried any others yet. Any idea why this could be happening? Everything is up to date.

EDIT: Same issue with Towers too. Got the error once, but only once, on Prison during gameplay. The other two are when the scenario is started.

Author:  Bad Boy [ Fri Oct 26, 2012 1:52 am ]
Post subject:  Re: SHIELD: Under Siege

Hmm, that's strange indeed and at the moment I have no idea what's causing it. I'm busy as hell with midterms (bleh university eats more and more of my precious time every year) but I'll see if I can reproduce this tomorrow or sometime soon. If anyone else gets this problem too please let me know.

And what do you mean by selecting? Once you hit start mission or whatever or is it happening when you select the mission from the drop down box?

Author:  Prod [ Fri Oct 26, 2012 6:53 am ]
Post subject:  Re: SHIELD: Under Siege

Starting the mission is what I mean. I also get it on Gryphon and Old Dam.

Author:  Bad Boy [ Sat Oct 27, 2012 8:17 pm ]
Post subject:  Re: SHIELD: Under Siege

Well I just tried suburbs and towers on the version I have uploaded here and had no problems. What other mods do you have installed? Where do you have CC installed? Has this happened with any other maps or anything? Have you tried a clean install?

I honestly have no idea what's causing this but I think it's on your end. To doublecheck, there were no error messages, nothing in DebugConsole.txt or an AbortScreen.bmp showing anything?

Author:  Prod [ Sun Oct 28, 2012 7:27 am ]
Post subject:  Re: SHIELD: Under Siege

Other mods installed are War to End All Wars, Mu'Ilaak, Untitled Tech, Xenobiology, and UNSC. I have CC installed in Programs (x86). No other maps have had this issue except the ones mentioned. Haven't tried a clean install. No messages in DebugConsole.txt, and there is no AbortScreen.bmp.

Author:  Bad Boy [ Sun Oct 28, 2012 8:42 am ]
Post subject:  Re: SHIELD: Under Siege

I'm pretty sure I've had it running with most of those mods and unless they modify base stuff the odds of a mod causing problems like this for other mods is vanishingly slim (I think).
In general keeping CC in program files is a bad idea, it's been known to cause problems. If you don't mind moving it I'd suggest doing just that, move it to C or to some user folder and see if that solves the problem.

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