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Activity: Tower Assault
http://forums.datarealms.com/viewtopic.php?f=24&t=31907
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Author:  weegee [ Wed Jan 23, 2013 5:31 pm ]
Post subject:  Re: Activity: Tower Assault

What factions do you use when it happens?

Author:  Corpsey [ Sat Apr 13, 2013 5:35 am ]
Post subject:  Re: Activity: Tower Assault

Usually Browncoats. Most games are CTD's when facing/playing as Browncoats. I could try to run into the problem again but with no errors in the console it's going to be hard to prove that it is in fact Browncoats (which is why I asked if there's any other way I could debug it).

Author:  weegee [ Thu Feb 06, 2014 11:36 am ]
Post subject:  Re: Activity: Tower Assault

Corpsey: Probably all those fire and smoke effects make it crash, not sure though.

Updated, now support factions the way Void Wanderers do.

Author:  Corpsey [ Mon Feb 10, 2014 5:23 am ]
Post subject:  Re: Activity: Tower Assault

You're still linking to B13 (Just fyi).

Author:  weegee [ Mon Feb 10, 2014 5:42 am ]
Post subject:  Re: Activity: Tower Assault

Oops, fixed. Thanks.

Author:  weegee [ Fri Apr 18, 2014 8:51 am ]
Post subject:  Re: Activity: Tower Assault

Added B30 support.

Author:  TheStragedyGuy [ Tue Oct 07, 2014 3:48 am ]
Post subject:  Re: Activity: Tower Assault

weegee wrote:
Added B30 support.


mm...
This
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RTE Aborted! (x_x)
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Failed to find the towerassault.rte Data Module!

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
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