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Aspect's Scene Pack 1.0!
http://forums.datarealms.com/viewtopic.php?f=24&t=31954
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Author:  Aspect [ Tue Oct 16, 2012 2:38 am ]
Post subject:  Aspect's Scene Pack 1.0!

Aspect's Scene Pack 1.0!

In honor of build 1.0, and because I find most of the vanilla scenes lacking, I've put together a 4-pack of metagame worthy scenes!



Bedrock.rte features:

Canyons:

A balanced scene featuring lots of elevation changes provides plenty of room to build a sweet bunker!
This is my personal favorite place to play CC.
Attachment:
Canyons.png
Canyons.png [ 35.9 KiB | Viewed 21616 times ]



Temple Cave:

A relatively smooth scene that hides a Crystal-lined cave underneath!
Attachment:
Temple Cave.png
Temple Cave.png [ 34.95 KiB | Viewed 21616 times ]



Fractured Hills:

A deep scene that features trenches on the surface: great for One Man Army or Massacre type Scenarios!
Attachment:
Fractured Hills.png
Fractured Hills.png [ 50.74 KiB | Viewed 21616 times ]



Stone Mountain:

A scene built around a large mountain in the middle.
Attachment:
Stone Mountain.png
Stone Mountain.png [ 34.08 KiB | Viewed 21616 times ]


You can find the scenes here:
Attachment:
Locations.png
Locations.png [ 386.77 KiB | Viewed 21616 times ]

or in a metagame menu near you!




All scenes feature AI plan bases and are enabled by default for play in the metagame.
I plan to post additional well-rounded, basic scenes on this page in the future.

Attachments:
File comment: 4 Scene Pack
Bedrock.rte.rar [904.98 KiB]
Downloaded 2023 times

Author:  Roy the Cuttlefish [ Tue Oct 16, 2012 6:16 am ]
Post subject:  Re: Aspect's Scene Pack 1.0!

Looks nice Testing now.



Edit: Scenes are very pretty, fit well with cortex's vanilla maps, one slight issue tho, the hills map has a random floating tree :P.

Author:  uberhen [ Tue Oct 16, 2012 6:28 am ]
Post subject:  Re: Aspect's Scene Pack 1.0!

Nice to see you back and making scenes. :) I'm glad you revived your Battlegrounds map as Stone Mountain, I really enjoyed it back in the day (I always preferred the Battlefields variant, but this'll do nicely).

I'm surprised that more people aren't making maps. I find it much easier than dealing with offsets and the like when creating actors and weapons.

Author:  Crix [ Wed Oct 17, 2012 2:01 am ]
Post subject:  Re: Aspect's Scene Pack 1.0!

New metagame scenes? This is the best day!

Author:  Bison [ Wed Oct 17, 2012 12:19 pm ]
Post subject:  Re: Aspect's Scene Pack 1.0!

Happy days!

Author:  Someone64 [ Thu Feb 14, 2013 7:08 pm ]
Post subject:  Re: Aspect's Scene Pack 1.0!

Incompatible with v1.05. Has problems with creating the background layer.

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